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Title: Chapter Ten


1
Chapter Ten
  • Developing UNIX Applications
  • In C and C

2
Lesson A
  • C Language Programming

3
Objectives
  • Create simple C programs
  • Debug C programs
  • Use the make utility to revise and maintain
    source files
  • Identify program errors and fix them
  • Create a simple C programming application

4
Introducing C Programming
  • C is the language in which UNIX was developed and
    refined
  • C programming may be described as a language that
    uses relatively short, isolated functions to
    break down large complex tasks into small and
    easily resolved subtasks
  • This function-oriented design allows programmers
    to create their own program functions to interact
    with the predefined system functions to create
    powerful and comprehensive solutions to
    applications

5
Creating a C Program
  • A C program consists of separate bodies of code
    known as functions
  • When these functions are put together in a
    collection, they become a program
  • Within the program, the functions call each other
    as needed and work to solve the problem for which
    the program was originally designed

6
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7
Creating a C Program
8
Creating a C Program
  • The C library consist of functions that perform
    file, screen, and keyboard operations and when
    you need to perform one of these operations, you
    place a function call to it
  • In terms of program format, every C function must
    have a name, and every C program must have a
    function called main
  • To include comments in a C program, begin the
    comment line with / and end the comment with /

9
Creating a C Program
Using the preprocessor include directive allowed
for the output shown here
10
Creating a C Program
11
Creating a C Program
12
Creating a C Program
  • Characters are represented internally in a single
    byte of computer memory, and when representing
    data in a program as a character constant,
    enclose it in singe quotes
  • A string is a group of characters, like a name,
    which are stored in memory in consecutive
    locations, and when used as constants in a
    program, must be enclosed in double quotes

13
Creating a C Program
  • Identifiers are meaningful names given to
    variables and functions
  • Variables must be declared before using them in a
    program, and declarations begin with a data type
    followed by one or more variable names
  • The scope of a variable is the part of the
    program in which the variable is defined if
    this is done in a function, it is an automatic
    variable and if done outside a function, it is an
    external or global variable

14
Creating a C Program
15
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17
Generating Formatted Outputwith printf
The output of a simple C program
18
if Statements and C Loops
  • C programs can use if statements to allow the
    program to make decisions depending on whether a
    condition is true or false
  • C provides three looping mechanisms the for
    loop, the while loop, and the do-while loop

19
if Statements and C Loops
The C loop generated the output here
20
Defining Functions
  • When a function is defined, its name is declared
    and its statements are written
  • If a function is to return a value to the code
    that called it, the data type of the return value
    must be declared, too
  • Sometimes it is necessary to pass data to a
    function and this data is called an argument

21
Defining Functions
This function received an argument and returned a
value as a result of processing the argument
22
Working with Files in C
  • Files are continuous streams of data and they are
    typically stored on disk
  • File pointers point to predefined structures that
    contain information about the file
  • Before using a file, it must be opened
  • The library function for this is fopen
  • When done with a file, it must be closed
  • The library function for this is fclose

23
Working with Files in C
  • File input and output (I/O) is performed with
    many functions in C
  • fgetc performs character input
  • fputc performs character output
  • During an input operation, it is essential to
    test for the end of a file
  • feof tests for the end-of-file marker

24
Using the Make Utility toMaintain Program Source
Files
  • Some programs have many files of source code
    which must be compiled and linked together
  • Once compiled, the separate object files are
    linked together into the executable code

25
Using the Make Utility toMaintain Program Source
Files
Two files were compiled and linked to form this
source code
26
Using the Make Utility toMaintain Program Source
Files
  • These multimodule source files can become quite
    difficult to maintain, especially when only a
    subset of the files are updated and need
    compiling
  • This is where the make utility helps in that it
    tracks what needs to be recompiled by using the
    time stamp field for each source file
  • All that is necessary is a control file, called
    the makefile, which lists the source files and
    their relationship to each other

27
Using the Make Utility toMaintain Program Source
Files
The make utility helped in generating the program
seen here
28
Using the Make Utility toMaintain Program Source
Files
The make utility helped in creating this
multimodule program
29
Debugging Your Program
  • There are many opportunities to make errors in
    your C programs and the compiler will identify
    errors made
  • Common errors include incorrect syntax, missing
    semicolons, case-sensitive errors
  • To correct syntax errors, follow these steps
  • Write down the line number and a brief
    description
  • Edit the source file
  • Save and recompile the file

30
Creating a C Program to Accept Input
  • Use the scanf function to accept input from the
    keyboard
  • scanf uses a control string with format specified
    in a manner similar to printf
  • scanf can accept multiple inputs, but keep in
    mind that this usage can lead to difficult and
    cumbersome code

31
Creating a C Program to Accept Input
32
Creating a C Program to Accept Input
33
Creating a C Program toAccept Input
An example of using C to accept keyboard input
34
Encoding and Decoding Programs
Use the make command to help with encoding and
decoding
35
Encoding and Decoding Programs
This program requests the name of the file to
encode
36
Encoding and Decoding Programs
The files contents are encoded, which is what
happens when you encrypt a file
37
Encoding and Decoding Programs
Once files are encoded, or encrypted, they can be
decoded or decrypted
38
Lesson B
  • C Programming in a
  • UNIX Environment

39
Objectives
  • Create a C program that displays information on
    the screen
  • Create a C program to read a text file
  • Create a C program with overload functions
  • Create a C program that creates a new class
    object

40
Introducing C Programming
  • C is a programming language that builds on C to
    add object-oriented capabilities
  • C and C are similar in many ways
  • C uses functions, as does C, but with added
    dimensions such as function overloading, which
    makes the functions respond to more than one set
    of criteria and conditions

41
Introducing C Programming
  • The major differences between C and C languages
    are
  • C follows procedural principles, whereas C
    follows object-oriented principles
  • C introduces a new data class called object,
    which is a collection of data and a set of
    operands called methods which manipulate the data

42
Creating a C Program
Using C instead of C to create a program
43
Creating a C Program That Reads a Text File
Using C instead of C to read text files
44
How C Enhances C Functions
Function overloading allows C to take C
functions farther
45
Setting Up a Class
A class data structure lets you create abstract
data types, such as a class for an object called
Cube
46
Chapter Summary
  • The C language concentrates on how best to create
    commands and expressions that can be elegantly
    formed from operators and operands
  • C programs often consist of separate files called
    program modules that are compiled separately into
    object code and linked to other objects that make
    up the program
  • The C program structure begins with the execution
    of instructions located inside a main function
    that calls other functions that contain more
    instructions

47
Chapter Summary
  • The make utility is used to maintain the
    applications source files
  • The major difference between C and C is that C
    follows procedural principles and C primarily
    follows object-oriented programming
  • The standard stream library used by C is
    iostream.h
  • C provides two statements for standard input
    and output cin and cout respectively

48
Chapter Summary
  • C offers a way to define a function so that it
    can handle multiple sets of criteria this is
    called overloading
  • endl skips a line like \n does in the C
    language
  • You should use a class in C when your program
    performs specific operations on the data
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