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The George Washington University School of Engineering

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Title: The George Washington University School of Engineering


1
The George Washington UniversitySchool of
Engineering Applied ScienceDepartment of
Electrical Computer EngineeringEngineering
Economic Analysis Cost Estimation ECE-157 -
Fall 2006Prof. T. J. Manuccia
2
Economic Analysis
  • The economic analysis of an engineering project
    can be performed in numerous ways.
  • For ECE 156-7-8, we want you to estimate
  • Cost to develop one or more prototypes
  • Cost for the production of a specified number of
    units
  • Packaging costs
  • Distribution costs
  • Estimated wholesale price (per unit only)
  • Estimated retail price (per unit only)
  • The first four costs above can be expressed as
    either
  • Total, i.e., the total cost for all units
    produced
  • Per unit, i.e., total divided by the number of
    units produced.

3
Labor Costs Impact All Phases of Product
Development
  • Technical personnel are needed for the
    development of the prototype.
  • They fall in different labor categories with
    different salaries
  • Project Manager 66/hr ( 132k /yr)
  • Design Engineer 57/hr ( 114k /yr)
  • Hardware Engineer 48/hr ( 96k /yr)
  • Software Engineer 40/hr ( 80k /yr)
  • Test Engineer 36/hr ( 72k /yr)
  • Technical Writer 30/hr ( 60k /yr)
  • For simplicity in this classroom setting, we will
    explicitly consider ONLY the above labor
    categories in development of the prototype.
  • You will assume each of the above rolls as you
    work on your own project.

4
Salaries Other Direct Costs Need To Be Loaded
To Be Converted to Cost to the Contract (p.1)
  • Indirect costs
  • Fringe benefits Services or benefits provided
    to employees
  • Health Insurance, Payroll Taxes, Pension
    Contribution, Paid Absences, etc
  • Overhead Costs associated with the performance
    of a project
  • Facility Costs (rent, heat, electricity, etc.)
  • General Laboratory Supplies, etc.
  • GA - Costs associated with the overall
    management / administration of an organization
  • Office supplies and equipment
  • PCs, Xexoxes, Fax machines, paper, etc.
  • Staff not directly charging to projects
  • Secretaries, top management marketing
    personnel, etc.
  • Fee (i.e., built-in profit margin)
  • Cost of money (i.e., if money is borrowed to
    solve short term cash flow problems at the start
    of a project).
  • Estimated annual inflation on multi-year projects

5
Salaries Other Direct Costs Need To Be Loaded
To Be Converted to Cost to the Contract (p.2)
  • For the purpose of this class we will approximate
    the actual conversion from salary to contract
    charges by a single multiplier factor of 2.8.
  • Example An employee with a 100/hr salary would
    charge the contract 280/hr
  • The multiplier ranges from 2.0 to 3.3 in
    industry with higher numbers typically found in
    high tech or top-heavy consulting firms, lower
    numbers in production facilities.
  • The multiplier is considerably lower in
    academia, but one must be careful since the
    details of how different direct costs are loaded
    can be different from the commercial sector.

6
Prototype Cost
  • Calculate time and salary for each of the various
    labor categories
  • 3 Technical writers at 30/hour times 10 hours
    900
  • 1 SW engineer at 40/hr times 100 hours 4000
  • Create totals for hours and for total salary
  • Total hours 130
  • Total salary 4900
  • Multiple your salary total by 2.8 to calculate
    how much these individuals will cost the contract
  • Labor charged to contract 13,720
  • Add the cost of all parts and external services
    needed to produce the final, pre-manufacturing
    prototype
  • Parts total 1000
  • Machine shop, PCB fabrication and population
    2000
  • Total 3000
  • Add to this a 5 pass-through fee
  • 5 of 3000 150
  • Add all of the above to calculate your prototype
    cost

7
Production Costs - Labor (p.1)
  • Note the different labor categories, salaries,
    and multiplier in a production environment
    versus in an engineering / development operation.
  • Manufacturing Process Development and
    Verification Estimate total time, then multiple
    by a salary of 20/hr
  • Example 100 hours mfg verification X 20/hr
    2000
  • Software Testing Estimate total time, then
    multiply by a salary of 15/hr
  • Example 300 hours SW verification X 15/hr
    4500
  • Use a multiplier of 2.0 for the above labor
    categories.
  • Example Production labor cost 6500 X 2.0
    13,000

8
Production Costs Non-labor (p.2 - continued)
  • Add the cost of parts in an appropriate quantity
    (eg, 1,000 units) for full scale production.
  • Example Parts 10/unit x 1,000 units
    10,000
  • Note Parts ordered in large quantities will be
    less expensive.
  • Estimate the costs of (a) printing the necessary
    documentation and (b) packaging for distribution.
  • Example Printing Packaging 1/unit x 1000
    units 1000
  • Note 1/unit is intentionally wrong Its just
    a placeholder.
  • I want students to provide me with a better
    estimate of this number, explain why theirs is
    better.
  • Sum the labor and non-labor production costs
    (above)
  • Add overhead costs of 40, and then a profit
    (fee) of 20
  • Example (13,000 10,000 1,000) x 1.4 x
    1.2 40,320
  • Express the cost of production in per unit.
  • Example 40,320 / 1000 40.32 / unit

9
Estimation of Total Cost of The Project
  • Add together the cost of the prototype to the
    cost of production for the stated number of units
    to obtain the total cost of the project
  • Example 16,870 40,320 57,190
  • Also express the total cost of the project in
    dollars per unit
  • Example 57,190 / 1000 57.19 / unit

10
Estimation of Minimum Wholesale and Retail
PricesThe High Cost of Distribution
  • Start with total product cost per unit
  • Example 57.19 / unit
  • Add 20 for wholesaler
  • Example Wholesale price 57.19 x 1.2 68.62
    / unit
  • Add 50 for Retailer
  • Example Retail price 68.62 x 1.5 102.94 /
    unit
  • Note The retail price is 10x the price of
    parts!!!
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