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Motion Planning

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In 3D space, 6 numbers required to describe configuration of rigid body (3 for ... set of disallowed configurations. Cspace = Cfree Cobstacle. Path of an object ... – PowerPoint PPT presentation

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Title: Motion Planning


1
World space physical space, contains robots
and obstacles Configuration set of independent
parameters that characterizes the position of
every point in the object In 3D space, 6 numbers
required to describe configuration of rigid body
(3 for position, 3 for orientation). For a
manipulator, the parameters are the state of
each one of its joints (e.g. a 2-link PUMA only
rotational joints manipulators configuration
needs 2 parameters to be described) Degrees of
freedom (dof) of an object number of
parameters specifying a configuration
2
gt6-dof manipulators in 3D space belong to the
class of redundant manipulators, more flexible,
free to use extra dof as wish to solve MP (Motion
Planning) problem
3
Configuration space (Cspace) set of all
configurations Free space (Cfree) set of
allowed (feasible) configurations Obstacle space
(Cobstacle) set of disallowed configurations
Cspace Cfree Cobstacle
4
  • Path of an object
  • curve in the configuration space
  • represented either by
  • Mathematical expression, or
  • Sequence of points
  • Trajectory
  • Path assignment of time to points along the
    path
  • Motion Planning (MP), a general term, either
  • Path planning, or
  • Trajectory planning

5
  • Path planning
  • design of only geometric (kinematic)
    specifications of the positions and orientations
    of robots
  • Trajectory planning
  • path planning design of linear and angular
    velocities
  • Path planning lt Trajectory planning
  • at path planning, dynamics of robots unimportant
    or neglected
  • path planning also used as first step in design
    of trajectories

6
  • Static motion planning
  • obstacle info known a priori
  • motion of robot designed from given information
  • Dynamic motion planning
  • partial obstacle info available (e.g. visible
    parts)
  • Initial planning based on the available
    information
  • Follows planned path, discovering more obstacle
    info
  • Updates internal representation of environment
  • Replans path
  • Continued till goal accomplished
  • Most papers in MP, up to 1992, deal with static
    case

7
  • Generalized movers problem
  • given
  • Robot with d degrees of freedom (dof)
  • In an environment with n obstacles
  • Find path
  • collision-free
  • connecting current (start) configuration to
    desired (goal) one

8
  • Completeness (classification of MP algorithms)
  • Exact
  • usually computationally expensive
  • may determine bounds of a problems complexity
  • Heuristic
  • ained at genertating a solution in a short time
  • may fail to find solution or find poor one at
    difficult problems
  • important in engineering applications
  • Resolution complete (discretization)
  • Probabilistically complete (probabilistic
    completeness ?1)

9
  • Scope (classification of MP algorithms)
  • Global
  • take into account all environment information
  • plan a motion from start to goal configuration
  • Local
  • avoid obstacles in the vincinity of the robot
  • use information about nearby obstacles only
  • used when start and goal are close together
  • used as component in global planner, or
  • used as safety feature to avoid unexpected
    obstacles not present in environment model, but
    sensed during motion

10
  • MP formulation
  • Configuration space (Cspace space of all
    possible motions)
  • Object representation (robot and objects config.
    obstacles)
  • Select motion planning approach (suitable to
    problem)
  • Skeleton, Cell decomposition, Potential field,
    Mathematical programming / optimization
  • Use search method(s), to find a solution path
  • Local optimization of motion (get shorter and
    smoother path)
  • smoother no sharp corners not have to use
    very low speed

11
  • Search methods
  • Depth-first (not the shortest)
  • Breadth-first / brushfire (shortest path,
    examines large part)
  • Hill climbing / Best-first / Hypothesize and test
    (blind-alley trap, long time)
  • A (minimum cost / shortest path, pruning)
  • Bi-directional (combine with any algorithm,
    narrow channels)
  • Dijkstras shortest-path for graphs (most
    efficient)
  • Random search / simulated annealing (random,
    long time)
  • MP -gt find connected sequence of feasible
    configurations between start and goal ones

12
Best explained using a grid S Start
configuration G Goal configuration Dark
Infeasible configurations Parent configuration
-gt child configuration Each child has at max one
parent (avoid cycles/loops)
13
  • Selection of search method
  • If criterion for selecting good moving direction,
    use best-first rather than depth-first or
    breadth-first
  • If easy problem (free space wide, many motion
    solutions, any solution adequate, not optimal
    one), use depth-first or best-first
  • If shortest path desired, use A or Dijkstras
    algorithm
  • Massively parallel computation ? breadth-first
    effective
  • Bidirectional search whenever possible. Move from
    cluttered to open space, harder to achieve a
    configuration in cluttered space
  • If many MP with different start/goal, compute
    spatial representation ahead
  • If one MP problem, do partial representation,
    refine iteratively (ICORS)
  • Environment slow change, updating scheme, no
    recomputation
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