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Title: Department of Occupational Safety and Health


1
Computer Workplace Ergonomics Awareness Training
  • Department of Occupational Safety and Health
  • Executive Vice Presidents Office
  • Communications Workers of America, AFL-CIO

2
Overview
  • Purpose of this course This course has been
    developed to assist the Unions leaders and
    members in the
  • Identification and resolution of computer
    workplace ergonomic factors as well as related
    health hazards and member health problems

3
Overview
  • Purpose of this course This course has been
    developed to assist the Unions leaders and
    members in the
  • Identification and resolution of computer
    workplace ergonomic factors as well as related
    health hazards and member health problems
  • Prevention of computer- related cumulative trauma
    or repetitive motion musculo-skeletal health
    symptoms and disorders.

4
Our Perspective
  • CWA and its members have been in the forefront of
    experiencing and investigating the increased
    utilization of computers in the workplace.

5
Our Perspective
  • CWA and its members have been in the forefront of
    experiencing and investigating the increased
    utilization of computers in the workplace.
  • The number of CWA members using computers has
    increased steadily from 10,000 in 1979 to over
    450,000 today.

6
Our Perspective
  • CWA and its members have been in the forefront of
    experiencing and investigating the increased
    utilization of computers in the workplace.
  • The number of CWA members using computers has
    increased steadily from 10,000 in 1979 to over
    450,000 today.
  • CWAs Occupational Safety and Health Department
    has been actively involved in preparing training
    and informational materials on health and safety
    hazards associated with workplace computer use as
    well as conducting training sessions, drafting
    collective bargaining language, and conducting
    and sponsoring scientific research regarding risk
    factors and controls.

7
Organization of This Program
  • Organization of this program This program is
    divided into four (4) distinct but related
    components. Each session will focus on the injury
    and illness risk factors associated with each
    component and how you can reduce the risk of
    injury or illness to yourself and your
    co-workers. We begin this program with a brief
    overview of ergonomics.

8
Organization of this program
  • Organization of this program This program is
    divided into four (4) distinct but related
    components. Each session will focus on the injury
    and illness risk factors associated with each
    component and how you can reduce the risk of
    injury or illness to yourself and your
    co-workers. We begin this program with a brief
    overview of ergonomics.
  • The four(4) components of this awareness program
    are
  • The visual environment
  • Musculo-skeletal problems
  • Occupational stress
  • Reproductive hazards

9
What is Ergonomics?
  • Ergonomics is the study of the relationship
    between human beings (workers), their work
    process, and the work environment.

Work process
Workers
Work environment
10
What is Ergonomics?
  • Ergonomics is the study of the relationship
    between human beings (workers), their work
    process, and the work environment.
  • Ergonomics means fitting the workplace to the
    physical, psychological and psychosocial (social
    relationship issues) characteristics of workers
    rather than having workers adapt to the design of
    workplace tools, equipment, and job tasks
  • Ergonomics Fit the workplace to the
    worker
  • Not
  • the other way around

11
What is ergonomics?
  • Ergonomics is the study of the relationship
    between human beings (workers), their work
    process, and work environment.
  • Ergonomics means fitting the workplace to the
    physical, psychological and psychosocial
    characteristics of workers rather than having
    workers adapt to the design of workplace tools,
    equipment, and job tasks.
  • Ergonomics,then, is a systematic approach to
    designing and creating work tools, equipment,
    work environments, and work organization that are
    safe, comfortable, and productive.

12
What is ergonomics?
  • Ergonomics is the study of the relationship
    between human beings (workers), their work
    process, and work environment.
  • Ergonomics means fitting the workplace to the
    physical, psychological and psychosocial
    characteristics of workers rather than having
    workers adapt to the design of workplace tools,
    equipment, and job tasks.
  • Ergonomics, then, is a systematic approach to
    designing and creating work tools, equipment,
    work environments, and work organization that are
    safe, comfortable, and productive.
  • Failure to consider ergonomics in the development
    of work tools, equipment, environments, and
    organizations often results in workers who suffer
    repetitive motion musculo-skeletal health
    symptoms and problems.

13
Computers and Vision Problems An Introduction
  • Workers in computerized offices face at least
    four (4) potential visual problems

14
Computers and Vision Problems An Introduction
  • Workers in computerized offices face at least
    four (4) potential visual problems
  • Visual fatigue the eyes are overused without a
    break from viewing, or from environmental
    conditions such as glare which cause the eyes to
    focus too hard. A similar condition (temporary
    myopia--near-sightedness) happens when you read
    too much and for too long.

15
Computers and Vision Problems An Introduction
  • Workers in computerized offices face at least
    four (4) potential visual problems
  • Visual fatigue the eyes are overused without a
    break from viewing, or from environmental
    conditions such as glare which cause the eyes to
    focus too hard. A similar condition (temporary
    myopia--nearsightedness) happens when you read
    too much and for too long.
  • Headaches These can occur from constant viewing
    without a break.

16
Computers and Vision Problems An Introduction
  • Workers in computerized offices face at least
    four (4) potential visual problems
  • Visual fatigue the eyes are overused without a
    break from viewing, or from environmental
    conditions such as glare which cause the eyes to
    focus too hard. A similar condition (temporary
    myopia--nearsightedness) happens when you read
    too much and for too long.
  • Headaches These can occur from constant viewing
    without a break.
  • Eye strain This results from overusing the eyes
    as well as from exposure to reflections and glare
    from the monitor, windows, and surrounding
    surfaces.

17
Computers and Vision Problems An Introduction
  • Workers in computerized offices face at least
    four (4) potential visual problems
  • Visual fatigue the eyes are overused without a
    break from viewing, or from environmental
    conditions such as glare which cause the eyes to
    focus too hard. A similar condition (temporary
    myopia--near-sightedness) happens when you read
    too much and for too long.
  • Headaches These can occur from constant viewing
    without a break.
  • Eye strain This results from overusing the eyes
    as well as from exposure to reflections and glare
    from the monitor, windows, and surrounding
    surfaces.
  • Sore eyes This results from overusing the eyes
    as well as from exposure to reflections and glare
    from the monitor, windows, and surrounding
    surfaces.

18
Computers and Vision Problems An Introduction
  • There is no evidence that these visual problems
    are permanent.

19
Computers and Vision Problems An Introduction
  • There is no evidence that these visual problems
    are permanent.
  • The National Academy of Sciences has
    characterized these visual problems as
    discomfort.

20
Computers and Vision Problems An Introduction
  • There is no evidence that these visual problems
    are permanent.
  • The National Academy of Sciences has
    characterized these visual problems as
    discomfort.
  • These visual problems are usually temporary and
    often disappear after you leave work and have a
    chance to rest.

21
Computers and Vision Problems An Introduction
  • There is no evidence that these visual problems
    are permanent.
  • The National Academy of Sciences has
    characterized these visual problems as
    discomfort.
  • These visual problems are usually temporary and
    often disappear after you leave work and have a
    chance to rest.
  • They are more likely to happen in office jobs
    than in other kinds of work, except industrial
    quality control inspectors.

22
Computers and Vision Problems An Introduction
  • Risk factors associated with these vision
    problems are
  • Too much light (excess illumination)

23
Computers and Vision Problems An Introduction
  • Risk factors associated with these vision
    problems are
  • Too much light (excess illumination)
  • Too little light (where hard copy is involved)

24
Computers and Vision Problems An Introduction
  • Risk factors associated with these vision
    problems are
  • Too much light (excess illumination)
  • Too little light (where hard copy is involved)
  • Glare from windows, computer screens, and shiny
    surfaces (e.g. walls, floors, glossy furniture)

25
Computers and Vision Problems An Introduction
  • Risk factors associated with these vision
    problems are
  • Too much light (excess illumination)
  • Too little light (where hard copy is involved)
  • Glare from windows, computer screens, and shiny
    surfaces (e.g. walls, floors, glossy furniture)
  • Computer monitors, due to screen flickering and
    jitter, hard-to-read characters, and low contrast
    between characters and the background)

26
Computers and Vision Problems An Introduction
  • Risk factors associated with these vision
    problems are
  • Too much light (excess illumination)
  • Too little light (where hard copy is involved)
  • Glare from windows, computer screens, and shiny
    surfaces (e.g. walls, floors, glossy furniture)
  • Computer monitors, due to screen flickering and
    jitter, hard-to-read characters, and low contrast
    between characters and the background) and
  • Working too long without a break.

27
Computers and Vision Problems An Introduction
  • Risk factors associated with these vision
    problems are
  • Too much light (excess illumination)
  • Too little light (where hard copy is involved)
  • Glare from windows, computer screens, and shiny
    surfaces (e.g. walls, floors, glossy furniture)
  • Computer monitors, due to screen flickering and
    jitter, hard-to-read characters, and low contrast
    between characters and the background) and
  • Working too long without a break.
  • Each of these risk factors is covered in more
    detail later on in this program.

28
Lighting
  • Lighting has three basic properties that we are
    concerned with in the computerized office work
    environment
  • Illumination the amount of light that falls on
    a given surface area

Light source
Surface area
29
Lighting
  • Lighting has three basic properties that we are
    concerned with in the computerized office work
    environment
  • Illumination the amount of light that falls on
    a given surface area
  • Luminance or brightness the amount of light
    that reflects from a given surface area and

Surface area
30
Lighting
  • Lighting has three basic properties that we are
    concerned with in the computerized office work
    environment
  • Illumination the amount of light that falls on
    a given surface area
  • Luminance or brightness the amount of light
    that reflects from a given surface area and
  • Reflectance the ratio of luminance to
    illumination for a given surface area.

Reflectance () (Luminance ?Illumination) x 100
31
Lighting
  • Reflectance () (Luminance ?Illumination x 100)

Light source
Low reflectance, because ratio of luminance
to illumination is relatively low.
Surface area
Light source
High reflectance, because most of luminance is
reflected back off the surface.
Surface area
32
Lighting
  • Lighting has three basic properties that we are
    concerned with in the computerized office work
    environment
  • Illumination the amount of light that falls on
    a given surface area
  • Luminance or brightness the amount of light
    that reflects from a given surface area
  • Reflectance the ratio of luminance to
    illumination for a given surface area.
  • These basic properties should be used for
    designing computerized offices
  • Flat, non- gloss finishes on walls and ceilings

33
Lighting
  • Lighting has three basic properties that we are
    concerned with in the computerized office work
    environment
  • Illumination the amount of light that falls on
    a given surface area
  • Luminance or brightness the amount of light
    that reflects from a given surface area
  • Reflectance the ratio of luminance to
    illumination for a given surface area.
  • These basic properties should be used for
    designing computerized offices
  • Flat, non- gloss finishes on walls and ceilings
  • Floor coverings, even vinyl floors, should be a
    flat, non- gloss finish and

34
Lighting
  • Lighting has three basic properties that we are
    concerned with in the computerized office work
    environment
  • Illumination the amount of light that falls on
    a given surface area
  • Luminance or brightness the amount of light
    that reflects from a given surface area and
  • Reflectance the ratio of luminance to
    illumination for a given surface area.
  • These basic properties should be used for
    designing computerized offices
  • Flat, non- gloss finishes on walls and ceilings
  • Floor coverings, even vinyl floors, should be a
    flat, non- gloss finish and
  • Colors should be earth-tones, such as dark green
    or brown.

35
How much illumination do I need?
  • A 1998 survey of CWA members found 55 of
    directory assistance operators, 52 of service
    representatives, and 43 of clerical computer
    operators said their workplace illumination
    seemed too bright or caused glare, making screen
    characters harder to read.

36
How much illumination do I need?
  • A 1998 survey of CWA members found 55 of
    directory assistance operators, 52 of service
    representatives, and 43 of clerical computer
    operators said their workplace illumination
    seemed too bright or caused glare, making screen
    characters harder to read.
  • The illumination required for a specific task is
    determined by matching the visual requirements of
    that particular task and the visual ability of
    the workers performing that task in other words,
    it is not one size fits all.

37
How much illumination do I need?
  • A 1998 survey of CWA members found 55 of
    directory assistance operators, 52 of service
    representatives, and 43 of clerical computer
    operators said their workplace illumination
    seemed too bright or caused glare, making screen
    characters harder to read.
  • The illumination required for a specific task is
    determined by matching the visual requirements of
    that particular task and the visual ability of
    the workers performing that task in other words,
    it is not one size fits all.
  • The illumination levels in workplaces where
    computers are used should not be as high as
    workplaces where only hard copy is used. You
    probably want less light when you watch
    television and more light when youre reading the
    newspaper, since lower illumination levels
    improve the image quality on the screen and
    reduce screen glare.

38
How much illumination do I need?
  • Problems occur when both computer screen and hard
    copy work is performed in the same work area.

39
How much illumination do I need?
  • Problems occur when both computer screen and hard
    copy work is performed in the same work area.
  • In these cases, a compromise is possible,
    achieved simply by lowering room lighting and
    providing individual task lighting at each work
    station as needed. This additional lighting needs
    to be carefully shielded and properly positioned
    to avoid glare and reflection on computer screens
    and other working surfaces used by nearby
    workers.

40
Glare
  • Too much luminance (brightness) can produce
    glare, which may be produced in several different
    forms
  • Glare from light sources (bulbs, luminaires,
    light fixtures) is called direct glare. Direct
    glare can be reduced by shielding the light
    sources with shades, baffles, louvers, or by
    recessed or indirect lighting. Indirect lighting
    in the photo below directs the light upwards.

41
Glare
  • Too much luminance (brightness) can produce
    glare, which may be produced in several different
    forms
  • Glare from light sources (bulbs, luminaires,
    light fixtures) is called direct glare. Direct
    glare can be reduced by shielding the light
    sources with shades, baffles, louvers, or by
    recessed or indirect lighting. An example of
    shielding is a lamp shade it reduces the direct
    glare but still provides adequate luminance.
  • Glare from work surfaces (floors, tables, walls,
    ceilings) is reflected glare. Indirect glare can
    be reduced by changing the texture of these
    surfaces from glossy to flat or matte finishes
    and by changing the colors from bright to
    earth-tone colors. The eyes adapt and function
    more effectively when there is little difference
    between the luminance of the computer screen,
    work surface, and hard copy. The greater the
    difference in luminance, the more frequently and
    significantly your eyes have to adjust, resulting
    in visual fatigue.

42
Glare
  • Controlling reflected glare from walls, floors,
    and work surfaces Generally, use treatments
    (textures, coverings, and colors) which absorb
    reflected glare. The reflectance ratio (the
    amount of luminance divided by the illumination
    falling on a given surface) for walls and floors
    effectively tells us how much of the illumination
    is absorbed.
  • For walls, the recommended reflectance is 40-60

Illumination
Wall
Luminance
43
Glare
  • Controlling reflected glare from walls, floors,
    and work surfaces Generally, use treatments
    (textures, coverings, and colors) which absorb
    reflected glare. The reflectance ratio (the
    amount of luminance divided by the illumination
    falling on a given surface) for walls and floors
    effectively tells us how much of the illumination
    is absorbed.
  • For walls, the recommended reflectance is 40-60
  • For work surfaces it is 25- 45

Light source
Surface area
44
Glare
  • Controlling reflected glare from walls, floors,
    and work surfaces Generally, use treatments
    (textures, coverings, and colors) which absorb
    reflected glare. The reflectance ratio (the
    amount of luminance divided by the illumination
    falling on a given surface) for walls and floors
    effectively tells us how much of the illumination
    is absorbed.
  • For walls, the recommended reflectance is 40-60
  • For work surfaces it is 25- 45 and
  • Floors should reflect the least amount.

45
Glare
  • Controlling reflected glare from walls, floors,
    and work surfaces Generally, use treatments
    (textures, coverings, and colors) which absorb
    reflected glare. The reflectance ratio (the
    amount of luminance divided by the illumination
    falling on a given surface) for walls and floors
    effectively tells us how much of the illumination
    is absorbed.
  • For walls, the recommended reflectance is 40-60
  • For work surfaces it is 25- 45 and
  • Floors should reflect the least amount.
  • Controlling reflected glare from computer
    screens If possible, control glare at the
    source by shielding windows and overhead
    lighting. Anti- glare filters may be installed
    over the screen, but it may be necessary to try
    several different filters to find the right
    balance between glare reduction and character
    legibility and visibility.

46
Glare control a summary
  • Direct glare from light sources (bulbs,
    luminaires, lighting bays and windows)-- use
    shades, luminaire covers or baffles, or
    recessed/indirect lighting.

47
Glare control a summary
  • Direct glare from light sources (bulbs,
    luminaires, lighting bays and windows)-- use
    shades, luminaire covers or baffles, or
    recessed/indirect lighting.
  • Reflected glare from walls, floors, work surfaces
    and the computer screen. Try to reduce the
    difference in luminance between all work surfaces
    and the monitor to minimize the adjustments your
    eyes have to make. Use treatments which absorb
    reflected glare, such as flat or matte finishes,
    as well as earth- tone colors instead of bright,
    high gloss colors, and use an anti- glare filter
    on the computer monitor if necessary. Even
    adjusting the monitor angle (vertical or
    horizontal) may help reduce reflected glare.

48
Computer Monitors
  • CWAs 1998 member survey found 11 of directory
    assistance operators, ten percent of service
    representatives, and 12 of clerical computer
    operators had monitors which did not allow them
    to adjust the angle of the computer monitor.

49
Computer Monitors
  • CWAs 1998 member survey found 11 of directory
    assistance operators, ten percent of service
    representatives, and 12, of clerical computer
    operators had monitors which did not allow them
    to adjust the angle of the computer monitor.
  • Simply adjusting the vertical (up or down tilt)
    or horizontal (sideways) angle of the screen can
    help reduce screen reflections and reflected
    glare.

50
Computer Monitors
  • CWAs 1998 member survey found 11 of directory
    assistance operators, ten percent of service
    representatives, and 12 of clerical computer
    operators had monitors which did not allow them
    to adjust the angle of the computer monitor.
  • Simply adjusting the vertical (up or down tilt)
    or horizontal (sideways) angle of the screen can
    help reduce screen reflections and reflected
    glare.
  • Screen reflections depend not only upon the
    screen tilt but also upon the operators viewing
    angle of the screen.

51
Computer Monitors
  • CWAs 1998 member survey found 11 of directory
    assistance operators, ten percent of service
    representatives, and 12 of clerical computer
    operators had monitors which did not allow them
    to adjust the angle of the computer monitor.
  • Simply adjusting the vertical (up or down tilt)
    or horizontal (sideways) angle of the screen can
    help reduce screen reflections and reflected
    glare.
  • Screen reflections depend not only upon the
    screen tilt but also upon the operators viewing
    angle of the screen.
  • Typically, visual angles should be within the
    range of 10- 20 degrees below horizontal.

52
Visual Problems Making things better, not worse
  • Visual problems are often inter- related so are
    the fixes.

53
Visual Problems Making things better, not worse
  • Visual problems are often inter- related so are
    the fixes.
  • We can divide the problem into three separate
    parts
  • Source of the problem
  • Pathway (the way the problem travels towards the
    worker(s) and
  • Receiver (the worker).

Pathway
Source
Receiver
54
Visual Problems Making things better, not worse
  • Visual problems are often inter- related so are
    the fixes.
  • We can divide the problem into three separate
    parts
  • Source of the problem
  • Pathway (the way the problem travels towards the
    worker(s) and
  • Receiver (the worker).
  • Applying this to the workplace,
  • Source direct glare from the windows
  • Pathway reflected glare from the walls, work
    surfaces, and computer screen and
  • Receiver glare from work surfaces and screen.

55
Visual Problems Making things better, not worse
  • We can divide the problem into three separate
    parts
  • Source of the problem
  • Pathway (the way the problem travels towards the
    worker(s) and
  • Receiver (the worker).
  • Applying this to the workplace,
  • Source direct glare from the windows
  • Pathway reflected glare from the walls, work
    surfaces, and computer screen and
  • Receiver glare from work surfaces and screen.
  • Applying the fixes
  • Shades or curtains on the window(s) to control
    the source
  • Wall and work surface treatments to absorb
    reflected glare and
  • Anti- glare screen filter, tilted monitor, and
    more frequent rest breaks.

56
Visual Problems Making things better, not worse
  • Control the lighting problem at the source
  • Control light from windows by partly or totally
    closing or opening drapes, shades, or blinds,
    especially during sunny periods

57
Visual Problems Making things better, not worse
  • Control the lighting problem at the source
  • Control light from windows by partly or totally
    closing or opening drapes, shades, or blinds,
    especially during sunny periods
  • Place computer screens parallel to windows and
    luminaires

58
Visual Problems Making things better, not worse
  • Control the lighting problem at the source
  • Control light from windows by partly or totally
    closing or opening drapes, shades, or blinds,
    especially during sunny periods
  • Place computer screens parallel to windows and
    luminaires
  • If possible, place computer monitors in between
    luminaires, not directly underneath them

59
Visual Problems Making things better, not worse
  • Control the lighting problem at the source
  • Control light from windows by partly or totally
    closing or opening drapes, shades, or blinds,
    especially during sunny periods
  • Place computer screens parallel to windows and
    luminaires
  • If possible, place computer monitors in between
    luminaires, not directly underneath them
  • Use screen hoods to block excess lighting from
    overhead sources

60
Visual Problems Making things better, not worse
  • Control the lighting problem at the source
  • Control light from windows by partly or totally
    closing or opening drapes, shades, or blinds,
    especially during sunny periods
  • Place computer screens parallel to windows and
    luminaires
  • If possible, place computer monitors in between
    luminaires, not directly underneath them
  • Use screen hoods to block excess lighting from
    overhead sources
  • If possible, recess light fixtures and

61
Visual Problems Making things better, not worse
  • Control the lighting problem at the source
  • Control light from windows by partly or totally
    closing or opening drapes, shades, or blinds,
    especially during sunny periods
  • Place computer screens parallel to windows and
    luminaires
  • If possible, place computer monitors in between
    luminaires, not directly underneath them
  • Use screen hoods to block excess lighting from
    overhead sources
  • If possible, recess light fixtures and
  • Use light-focusing diffusers. These look like
    lattice-work they direct most of the light
    directly downwards instead of trying to bounce it
    off the walls and floors.

62
Visual Problems Making things better, not worse
63
Visual Problems Making things better, not worse
  • Control reflected glare on the pathway
  • Reduce the amount of light reflected from walls,
    floors, and work surfaces using light absorbing
    colors and finishes. High- or semi- gloss
    finishes are not recommended matte finishes and
    soft earth tones are preferred. You may have to
    wait for remodeling, repainting, or the purchase
    of new furniture to implement these
    recommendations

64
Visual Problems Making things better, not worse
  • Control reflected glare on the pathway
  • Reduce the amount of light reflected from walls,
    floors, and work surfaces using light absorbing
    colors and finishes. High- or semi- gloss
    finishes are not recommended matte finishes and
    soft earth tones are preferred. You may have to
    wait for remodeling, repainting, or the purchase
    of new furniture to implement these
    recommendations
  • Floors Reflectance ratio (amount of light
    reflected) should not exceed 30

Light source
Surface area
65
Visual Problems Making things better, not worse
  • Control reflected glare on the pathway
  • Reduce the amount of light reflected from walls,
    floors, and work surfaces using light absorbing
    colors and finishes. High- or semi- gloss
    finishes are not recommended matte finishes and
    soft earth tones are preferred. You may have to
    wait for remodeling, repainting, or the purchase
    of new furniture to implement these
    recommendations
  • Floors Reflectance ratio (amount of light
    reflected) should not exceed 30 and
  • Walls Reflectance ratio (amount of light
    reflected) should fall between 40- 60.

66
Visual Problems Making things better, not worse
  • Control reflected glare on the pathway
  • Reduce the amount of light reflected from walls,
    floors, and work surfaces using light absorbing
    colors and finishes. High- or semi- gloss
    finishes are not recommended matte finishes and
    soft earth tones are preferred. You may have to
    wait for remodeling, repainting, or the purchase
    of new furniture to implement these
    recommendations
  • Floors Reflectance ratio (amount of light
    reflected) should not exceed 30
  • Walls Reflectance ratio (amount of light
    reflected) should fall between 40- 60 and
  • Work surfaces Reflectance ratio (amount of light
    reflected) should fall between 25- 45.

67
Visual Problems Making things better, not worse
  • Control visual problems at the receiver
  • Add anti- glare filters to the computer screen,
    provided they do not compromise character
    legibility and visibility

68
Visual Problems Making things better, not worse
69
Visual Problems Making things better, not worse
  • Control visual problems at the receiver
  • Add anti- glare filters to the computer screen,
    provided they do not compromise character
    legibility and visibility
  • Tilt the screen up or down (vertical adjustment)
    or left-right (horizontal adjustment) to minimize
    glare and reflected images

70
Visual Problems Making things better, not worse
  • Control visual problems at the receiver
  • Add anti- glare filters to the computer screen,
    provided they do not compromise character
    legibility and visibility
  • Tilt the screen up or down (vertical adjustment)
    or left-right (horizontal adjustment) to minimize
    glare and reflected images
  • Adjust the brightness and contrast knobs of the
    computer monitor

71
Visual Problems Making things better, not worse
  • Control visual problems at the receiver
  • Add anti- glare filters to the computer screen,
    provided they do not compromise character
    legibility and visibility
  • Tilt the screen up or down (vertical adjustment)
    or left-right (horizontal adjustment) to minimize
    glare and reflected images
  • Adjust the brightness and contrast knobs of the
    computer monitor and
  • Add more frequent rest breaks (micro-breaks).

72
Job Hazard Analysis Visual Problems
73
Computers and Musculoskeletal Problems An
Introduction
  • Some of the temporary problems associated with
    computer work in offices includes
  • Muscular fatigue
  • Aches and pains in muscles and joints and
  • Temporary weakness and dysfunction of muscles.

74
Computers and Musculoskeletal Problems An
Introduction
  • Some of the temporary problems associated with
    computer work in offices includes
  • Muscular fatigue
  • Aches and pains in muscles and joints and
  • Temporary weakness and dysfunction of muscles.
  • However, there are some permanent disorders
    observed among those who perform computer work in
    offices including
  • Lower back pain
  • Cumulative trauma disorders of the upper
    extremities such as carpal tunnel syndrome and
    tendinitis
  • Cervical- brachial disorder
  • Thoracic outlet syndrome and
  • Chronic fatigue.

75
Computers and Musculoskeletal Problems An
Introduction
  • These permanent musculo- skeletal disorders occur
    at about the same rate among computer office
    workers as in other high- exposure industries,
    despite the fact that office work has always been
    thought of as safe work.

76
Computers and Musculoskeletal Problems An
Introduction
  • These permanent musculo- skeletal disorders occur
    at about the same rate among computer office
    workers as in other high- exposure industries,
    despite the fact that office work has always been
    thought of as safe work.
  • But when it comes to ergonomic hazards, office
    work is almost as dangerous as high risk
    manufacturing and other industries.

77
Computers and Musculoskeletal Problems An
Introduction
  • Some of the temporary problems associated with
    computer work in offices includes
  • Muscular fatigue
  • Aches and pains in muscles and joints and
  • Temporary weakness and dysfunction of muscles.

78
Computers and Musculoskeletal Problems An
Introduction
  • Some of the temporary problems associated with
    computer work in offices includes
  • Muscular fatigue
  • Aches and pains in muscles and joints and
  • Temporary weakness and dysfunction of muscles.
  • However, there are some permanent disorders
    observed among those who perform computer work in
    offices including
  • Lower back pain
  • Cumulative trauma disorders of the upper
    extremities such as carpal tunnel syndrome and
    tendinitis
  • Cervical- brachial disorder
  • Thoracic outlet syndrome and
  • Chronic fatigue.

79
Computers and Musculoskeletal Problems What
causes them?
  • Ergonomics involves fitting the workplace to the
    worker. However, in many computer offices, the
    workstation isnt very flexible and the worker
    has to fit to the work station. The greater the
    lack of fit between the work station (as well as
    the work place) and the worker, the more
    significant the musculo-skeletal hazard.

Ergonomics Fit the workplace to the worker not
the other way around
80
Computers and Musculoskeletal Problems What
causes them?
  • Ergonomics involves fitting the workplace to the
    worker. However, in many computer offices, the
    workstation isnt very flexible and the worker
    has to fit to the work station. The greater the
    lack of fit between the work station (as well as
    the work place), the more significant the
    musculo-skeletal hazard.
  • Other risk factors include
  • continuous work without adequate rest breaks

81
Computers and Musculoskeletal Problems What
causes them?
  • Ergonomics involves fitting the workplace to the
    worker. However, in many computer offices, the
    workstation isnt very flexible and the worker
    has to fit to the work station. The greater the
    lack of fit between the work station (as well as
    the work place), the more significant the
    musculo-skeletal hazard.
  • Other risk factors include
  • continuous work without adequate rest breaks
  • highly repetitive tasks (e.g. keyboarding) which
    take a very short period of time to complete

82
Computers and Musculoskeletal Problems What
causes them?
  • Ergonomics involves fitting the workplace to the
    worker. However, in many computer offices, the
    workstation isnt very flexible and the worker
    has to fit to the work station. The greater the
    lack of fit between the work station (as well as
    the work place), the more significant the
    musculo-skeletal hazard.
  • Other risk factors include
  • continuous work without adequate rest breaks
  • highly repetitive tasks (e.g. keyboarding) which
    take a very short period of time to complete
  • using too much force because of excessive load or
    poor work methods and

83
Computers and Musculoskeletal Problems What
causes them?
  • Ergonomics involves fitting the workplace to the
    worker. However, in many computer offices, the
    workstation isnt very flexible and the worker
    has to fit to the work station. The greater the
    lack of fit between the work station (as well as
    the work place), the more significant the
    musculo-skeletal hazard.
  • Other risk factors include
  • continuous work without adequate rest breaks
  • highly repetitive tasks (e.g. keyboarding) which
    take a very short period of time to complete
  • using too much force because of excessive load or
    poor work methods and
  • continuous static loading of muscles (fixed
    postures) reduces circulation and increases the
    risk of musculoskeletal problems.

84
Computers and Musculoskeletal Problems What
causes them?
  • Personal medical conditions and physical
    characteristics can increase the risk of
    cumulative trauma disorders, including
  • circulatory problems
  • obesity
  • arthritis
  • acute injuries to the bones, muscles, tendons,
    ligaments, or joints
  • menopause and its treatment and
  • pregnancy.

85
Computers and Musculoskeletal Problems Whats my
posture got to do with it?
  • Operator complaints are most often related to
    pain in the neck, shoulders, back, and wrists.
    Less often mentioned is pain involving the arms,
    hands, and legs. Research indicates that these
    symptoms are reported more often by computer
    operators than in workers holding other jobs.

86
Computers and Musculoskeletal Problems Whats my
posture got to do with it?
  • Operator complaints are most often related to
    pain in the neck, shoulders, back, and wrists.
    Less often mentioned is pain involving the arms,
    hands, and legs. Research indicates that these
    symptoms are reported more often by computer
    operators than in workers holding other jobs.
  • The research literature indicates that serious
    musculoskeletal disorders are most often
    associated with computer jobs which require
    constrained working positions for the entire work
    shift.

87
Computers and Musculoskeletal Problems Whats my
posture got to do with it?
  • Operator complaints are most often related to
    pain in the neck, shoulders, back, and wrists.
    Less often mentioned is pain involving the arms,
    hands, and legs. Research indicates that these
    symptoms are reported more often by computer
    operators than in workers holding other jobs.
  • The research literature indicates that serious
    musculoskeletal disorders are most often
    associated with computer jobs which require
    constrained working positions for the entire work
    shift.
  • While seated, the computer operator is subject to
    continuous stress on practically all postural
    muscles the amount of stress depends on the
    position of the parts of the workers body.

88
Computers and Musculoskeletal Problems Whats my
posture got to do with it?
  • Leaning your head forward in a static position
    for extended periods, or to one side or the
    other, can lead to neck and shoulder fatigue and
    pain.

89
Computers and Musculoskeletal Problems Whats my
posture got to do with it?
  • Leaning your head forward in a static position
    for extended periods, or to one side or the
    other, can lead to neck and shoulder fatigue and
    pain.
  • Elevating your arms above their natural position
    will add to neck and shoulder strain over
    extended periods of time, this posture will make
    the condition worse.

90
Computers and Musculoskeletal Problems Whats my
posture got to do with it?
  • Leaning your head forward in a static position
    for extended periods, or to one side or the
    other, can lead to neck and shoulder fatigue and
    pain.
  • Elevating your arms above their natural position
    will add to neck and shoulder strain over
    extended periods of time, this posture will make
    the condition worse.
  • Angling the wrists up or down outside their
    normal neutral position for extended periods of
    time is linked to tendinitis and carpal tunnel
    syndrome.

91
Computers and Musculoskeletal Problems Whats my
posture got to do with it?
  • Leaning your head forward in a static position
    for extended periods, or to one side or the
    other, can lead to neck and shoulder fatigue and
    pain.
  • Elevating your arms above their natural position
    will add to neck and shoulder strain over
    extended periods of time, this posture will make
    the condition worse.
  • Angling the wrists up or down outside their
    normal neutral position for extended periods of
    time is linked to tendinitis and carpal tunnel
    syndrome.
  • These postures are frequently necessary for
    computer operators to fit themselves to the
    configuration of equipment and the
    workstation.These are not natural positions.

92
Computers and Musculoskeletal Problems You mean
my job has risk factors?
  • After many years of careful study, we have
    recognized there are several characteristics of
    computer jobs which are risk factors associated
    with musculoskeletal problems including
  • the design of the equipment

93
Computers and Musculoskeletal Problems You mean
my job has risk factors?
  • After many years of careful study, we have
    recognized there are several characteristics of
    computer jobs which are risk factors associated
    with musculoskeletal problems including
  • the design of the equipment
  • the work pace

94
Computers and Musculoskeletal Problems You mean
my job has risk factors?
  • After many years of careful study, we have
    recognized there are several characteristics of
    computer jobs which are risk factors associated
    with musculoskeletal problems including
  • the design of the equipment
  • work pace
  • repetitiveness of the job

95
Computers and Musculoskeletal Problems You mean
my job has risk factors?
  • After many years of careful study, we have
    recognized there are several characteristics of
    computer jobs which are risk factors associated
    with musculoskeletal problems including
  • the design of the equipment
  • work pace
  • repetitiveness of the job
  • work and rest break schedules

96
Computers and Musculoskeletal Problems You mean
my job has risk factors?
  • After many years of careful study, we have
    recognized there are several characteristics of
    computer jobs which are risk factors associated
    with musculoskeletal problems including
  • the design of the equipment
  • work pace
  • repetitiveness of the job
  • work and rest break schedules and
  • personal attributes of workers.

97
Computers and Musculoskeletal Problems What
kinds of health problems are we talking about?
  • At worst, many of these conditions can diminish
    your work capacity and lead to permanent
    disability. At the very least, they can require
    extensive and sometimes painful medical
    treatments.

98
Computers and Musculoskeletal Problems What
kinds of health problems are we talking about?
  • At worst, many of these conditions can diminish
    your work capacity and lead to permanent
    disability. At the very least, they can require
    extensive and sometimes painful medical
    treatments.
  • Carpal tunnel syndrome, which is becoming
    prevalent among keyboard operators, results in
    the loss of ability to carry out fine motor
    movements with the fingers or the ability to
    grasp and hold heavy objects.

99
Computers and Musculoskeletal Problems What
kinds of health problems are we talking about?
  • At worst, many of these conditions can diminish
    your work capacity and lead to permanent
    disability. At the very least, they can require
    extensive and sometimes painful medical
    treatments.
  • Carpal tunnel syndrome, which is becoming
    prevalent among keyboard operators, results in
    the loss of ability to carry out fine motor
    movements with the fingers or the ability to
    grasp and hold heavy objects.
  • Specific risk factors for these repetitive motion
    injuries are
  • high frequency of repetitive motion
  • poor body- part posture, such as wrist flexion or
    extension
  • high force requirements
  • vibration and
  • work organization.

100
Computers and Musculoskeletal Problems What can
I do about this?
  • In the next series of slides, well focus on how
    you can reduce or eliminate these risk factors.
  • Well focus on four main elements
  • the keyboard/mouse
  • the chair
  • the workstation itself and
  • rest breaks.

101
Computers and Musculoskeletal Problems What can
I do about this?
102
Keyboard and Mouse Design
  • These two input devices by themselves arent
    dangerous, but the way they are used in relation
    to posture and other workstation components can
    increase or decrease the risk of repetitive
    motion illness.

103
Keyboard and Mouse Design
  • These two input devices by themselves arent
    dangerous, but they way they are used in relation
    to posture and other workstation components can
    increase or decrease the risk of repetitive
    motion illness.
  • The keyboard and the mouse need to be detachable
    and moveable so they can be positioned to best
    suit the posture and work requirements of the
    computer operator.

104
Keyboard and Mouse Design
  • These two input devices by themselves arent
    dangerous, but they way they are used in relation
    to posture and other workstation components can
    increase or decrease the risk of repetitive
    motion illness.
  • The keyboard and the mouse need to be detachable
    and moveable so they can be positioned to best
    suit the posture and work requirements of the
    computer operator.
  • The keyboard angle should be relatively flat and
    adjustable, particularly when several different
    operators may use the same keyboard

105
Keyboard and Mouse Design
  • These two input devices by themselves arent
    dangerous, but they way they are used in relation
    to posture and other workstation components can
    increase or decrease the risk of repetitive
    motion illness.
  • The keyboard and the mouse need to be detachable
    and moveable so they can be positioned to best
    suit the posture and work requirements of the
    computer operator.
  • The keyboard angle should be relatively flat and
    adjustable, particularly when several different
    operators may use the same keyboard.
  • You should try to adjust your keyboard angle to
    keep your wrist as flat (neutral) as possible.
    Sometimes you can do this by moving the keyboard
    farther away from you, or turning the keyboard
    over and adjusting the angle tabs.

106
Mouse Design
  • The mouse should be designed to fit comfortably
    into your hand with click buttons position level
    with the keyboard. If you are left-handed, use a
    left-handed or ambidextrous mouse.

107
Mouse Design
  • The mouse should be designed to fit comfortably
    into your hand with click buttons position level
    with the keyboard. If you are left-handed, use a
    left-handed or ambidextrous mouse.
  • The mouse should be at the same height and angle
    as the keyboard and situated next to the keyboard.

108
Mouse Design
  • The mouse should be designed to fit comfortably
    into your hand with click buttons position level
    with the keyboard. If you are left-handed, use a
    left-handed or ambidextrous mouse.
  • The mouse should be at the same height and angle
    as the keyboard and situated next to the
    keyboard.
  • The surface upon which the mouse is used should
    be large enough to allow adequate movement and
    proper operation.

109
Mouse Design
  • The mouse should be designed to fit comfortably
    into your hand with click buttons position level
    with the keyboard. If you are left-handed, use a
    left-handed or ambidextrous mouse.
  • The mouse should be at the same height and angle
    as the keyboard and situated next to the
    keyboard.
  • The surface upon which the mouse is used should
    be large enough to allow adequate movement and
    proper operation.
  • When using the mouse, it should be held loosely
    with the wrist in a neutral position, operated by
    moving the entire arm and shoulder.
  • In order to minimize arm and wrist movement,
    adjust the mouse software program to control the
    mouse speed and sensitivity.

110
Mouse Design
  • The mouse should be designed to fit comfortably
    into your hand with click buttons position level
    with the keyboard. If you are left-handed, use a
    left-handed or ambidextrous mouse.
  • The mouse should be at the same height and angle
    as the keyboard and situated next to the
    keyboard.
  • The surface upon which the mouse is used should
    be large enough to allow adequate movement and
    proper operation.
  • When using the mouse, it should be held loosely
    with the wrist in a neutral position, operated by
    moving the entire arm and shoulder.
  • In order to minimize arm and wrist movement,
    adjust the mouse software program to control the
    mouse speed and sensitivity.
  • A light touch should be used when clicking the
    mouse buttons. Periodically remove your hand
    from the mouse.
  • In order to minimize arm and wrist movement,
    adjust the mouse software program to control the
    mouse speed and sensitivity.

111
Wrist rests
  • Wrist rests are another way to reduce static
    loading and maintain a neutral wrist. They can
    also avoid your wrist resting on the sharp edge
    of the desk, which can adversely affect your
    blood supply and nerves going into your hand.
    (Its only natural that youll want to rest your
    elbows, arms, and/or wrists on something solid to
    relieve the static loading and fatigue of holding
    your lower arms outstretched for extended time
    periods).

Wrist rests
112
Wrist rests
  • Wrist rests are another way to reduce static
    loading and maintain a neutral wrist. They can
    also avoid your wrist resting on the sharp edge
    of the desk, which can adversely affect your
    blood supply and nerves going into your hand.
    (Its only natural that youll want to rest your
    elbows, arms, and/or wrists on something solid to
    relieve the static loading and fatigue of holding
    your lower arms outstretched for extended time
    periods).
  • Be careful what you rest your wrist on! Wrist
    rests should be at least two inches wide and
    should be placed over some edges, such as the
    edge of the keyboard surface or the work
    table.They should also be padded and provide some
    support.

113
Wrist rests
  • Wrist rests are another way to reduce static
    loading and maintain a neutral wrist. They can
    also avoid your wrist resting on the sharp edge
    of the desk, which can adversely affect your
    blood supply and nerves going into your hand.
    (Its only natural that youll want to rest your
    elbows, arms, and/or wrists on something solid to
    relieve the static loading and fatigue of holding
    your lower arms outstretched for extended time
    periods).
  • Be careful what you rest your wrist on! Wrist
    rests should be at least two inches wide and
    should be placed over some edges, such as the
    edge of the keyboard surface or the work
    table.They should also be padded and provide some
    support.
  • Wrist rests should be used when resting, not
    while keyboarding or using the mouse.

114
The Chair
  • Our 1998 CWA survey found that four per cent of
    directory assistance operators, 11 of service
    representatives, and 15 of clerical computer
    operators did not have an adjustable chair. The
    chair is a critical component of an
    ergonomically- correct computer workstation.

115
The Chair
  • Our 1998 CWA survey found that four per cent of
    directory assistance operators, 11 of service
    representatives, and 15 of clerical computer
    operators did not have an adjustable chair.
  • The chair needs to be adjustable in terms of
  • the height of the seat pan (up or down)
  • the angle of the seat pan (forward or backward
    tilt)
  • the backrest (up or down, tension) and
  • the distance to or from the work being done.

116
The Chair
117
The Chair
  • Our 1998 CWA survey found 4 of directory
    assistance operators, 11 of service
    representatives, and 15 of clerical computer
    operators did not have an adjustable chair.
  • The chair needs to be adjustable in terms of
  • the height of the seat pan (up or down)
  • the angle of the seat pan (forward or backward
    tilt)
  • the backrest (up or down, tension) and
  • the distance to or from the work being done.
  • Having these adjustable features allows you to
    find your own personal comfort zone, where your
    feet are comfortably supported on the floor on a
    proper foot rest, your wrists are flat and as
    neutral as possible, and you have proper support
    from your chair with some wiggle room.

118
The Chair and the Zone
  • How do you find your own comfort zone?
  • If you have to bend your wrists down (wrist
    flexion) to use the keyboard, youre probably
    sitting too low and you need to raise your chair
    and/or lower your keyboarding surface.

119
The Chair and the Zone
  • How do you find your own comfort zone?
  • If you have to bend your wrists down (wrist
    flexion) to use the keyboard, youre probably
    sitting too low and you need to raise your chair
    and/or lower your keyboarding surface.
  • If you have to bend your wrists up (wrist
    extension) to use the keyboard, youre probably
    sitting too high and you need to lower your chair
    and/or raise your keyboarding surface.

120
The Chair and the Zone
  • How do you find your own comfort zone?
  • If you have to bend your wrists down (wrist
    flexion) to use the keyboard, youre probably
    sitting too low and you need to raise your chair
    and/or lower your keyboarding surface.
  • If you have to bend your wrists up (wrist
    extension) to use the keyboard, youre probably
    sitting too high and you need to lower your chair
    and/or raise your keyboarding surface.
  • The seat pan height should be adjustable from a
    low of 16 inches to a high of 20 inches from the
    top of the seat pan to the floor.

121
The Chair and the Zone
  • How do you find your own comfort zone?
  • If you have to bend your wrists down
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