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Tactile Perception and Haptic Interaction

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Dean Chang, Immersion Corp., www.immersion.com ... Endoscopy [Chang] Spring 2006. IEOR 170. 27. Haptics in Medicine. Photorealistic Graphics ... – PowerPoint PPT presentation

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Title: Tactile Perception and Haptic Interaction


1
Tactile PerceptionandHaptic Interaction
  • Cecilia R. Aragon
  • IEOR 170
  • UC Berkeley
  • Spring 2006

2
Acknowledgments
  • Andrew Green, www.uwm.edu/ag/teach_pdf/
    lecturenotes/perception/12Touch.ppt
  • Dean Chang, Immersion Corp., www.immersion.com
  • Stephen Wall, http//www.dcs.gla.ac.uk/pdg/teachi
    ng/demms4/notes/Haptics.pdf

3
The Sense of Touch
  • Everyday Tasks
  • Dialing a phone
  • Playing a guitar or piano
  • Finding a light switch
  • Feeling your pulse
  • Touch is complex tying a shoelace
  • Only bi-directional communication channel both
    input output

4
Why is Touch Important?
  • Touch-tone phone
  • Rich tactile cues
  • Can be done without looking
  • Effortless
  • PC calculator
  • No tactile cues
  • Only visual feedback
  • Painstaking

Chang
5
Tactile Perception
  • Provides information about our environment
  • e.g. hot, cold, smooth, rough
  • Provides feedback
  • e.g. when trying to lift an object, press
    buttons, etc.
  • Examples
  • Difficulties if no feedback?

6
The Physiology of Touch
Primary Sensory Cortex
Mechanoreceptors
(peripheral)
(cortical)
  • Work together to inform us about pressure,
    texture, stretch, motion, vibration

Chang
7
Peripheral Pathways of Touch
  • Mechanoreceptors - pressure, texture, vibration
  • Proprioceptors - body position
  • Two pathways for pain (both of which are
    independent from other tactile or proprioceptive
    pathways)
  • one fast pathway for sharp pain,
  • one slow pathway for dull pain

Green
8
Four Receptor Types
  • a) Merkel Disks -- constant sources of
    stimulation over a small area, such as if you
    were carrying a pebble
  • b) Meissner Corpuscles -- respond best to active
    touch involved in object exploration
  • c) Ruffini Endings -- constant stimulation over a
    larger area - also detects skin stretch
  • d) Pacinian Corpuscles -- extremely sensitive
    over a large receptive field -- blow gently on
    the palm of your hand

Green
9
Cross Section of the Skin
Green
10
Receptive Field
  • Mechanoreceptors detect skin deformations
  • Tactile acuity is determined by how close the
    mechanoreceptors are to each other and by the
    size of the receptive field

Green
11
Receptive Field
Green
12
Receptive Field
The two-point threshold for any part of the body
is determined by the size of the receptive fields
and the extent of overlap
13
Sensation of Touch (Cortex)
  • Adjacent portions of skin surface tend to be
    represented by adjacent portions of cortex
  • Cortical magnification for lips, nose and fingers

Green
14
Cortical Pathways of Touch
Green
15
Cortical Magnification
  • The receptive fields and cortical representations
    give more acuity to fingers, mouth, nose and
    tongue

Green
16
Cortical Plasticity for Touch
Green
17
Proprioception
  • All muscles have nerve fibers which detect the
    amount the muscle is stretched
  • All joints have fibers which detect the relative
    position of each bone
  • Together these allow you to determine the
    position of every part of your body.

Green
18
Proprioception Includes The Vestibular
SenseOcular Motor
Green
19
Haptics
20
What is Haptics?
  • adj. Of or relating to the sense of touch
    tactile. Greek haptikos, from haptesthai, to
    grasp, touch.
  • Haptics involves both proprioceptive and tactile
    senses, in concert with other senses.
  • adj. The science of applying touch (tactile)
    sensation and control to interaction with
    computer applications.

21
Haptic Interfaces
  • Fully duplex channel. You can both transmit and
    receive information simultaneously.
  • Requires very high refresh rates of approx.1000
    Hz for realistic feel.
  • Requires very high spatial resolution.
  • Touch is a complex modality consisting of several
    distinct sensory channels.

Wall
22
Tactile Technologies
  • Tactile information is produced by perturbing the
    skin
  • Pins or other mechanical vibrating elements -
    either alone or in an array, as in devices for
    Braille display
  • typically used for fingertip stimulation
  • Air jets blow to produce a disturbance
  • Cushions of air can be inflated or deflated to
    vary pressure on skin
  • Electrical stimulation - low levels of current
    provide a localized tingling sensation
  • Typically used in gloves, or for larger body
    areas

Wall
23
Force-Feedback Technologies
  • Kinesthetic (relating to the feeling of motion)
    info is produced by exerting mechanical forces
  • Technologies are easier to produce than tactile
  • High-end devices
  • Algorithms for force feedback - the KX model to
    produce barriers
  • force exerted K X
  • where X is the distance beyond thebarrier, K a
    stiffness constant

Wall
24
Interaction of Touch Vision
Green
25
The Haptic Technology Spectrum
  • Mass/Weight
  • Stiffness/Detents
  • Viscosity/Damping
  • Roughness/Texture
  • Pulses
  • Waveforms
  • Vibrations
  • Simultaneous Compound Effects

Chang
26
Haptics in Medical Simulation
  • Simulators before Haptics
  • Fruit
  • Animals
  • Cadavers
  • No Touch
  • Trends Towards More Reliance on Touch
  • Laparoscopy
  • Endoscopy

Chang
27
Haptics in Medicine
  • Photorealistic Graphics
  • Life-like Sounds
  • Simulated Touch
  • Emotion

Chang
28
Haptics in Laparoscopy
Chang
29
Haptics in Design Simulation
Chang
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