Title: BASIC CONCEPTS
1BASIC CONCEPTS
2Recreation Programming
- Is a continual process of planning, implementing,
and evaluating opportunities for leisure
experiences to occur - For an individual or a group of individuals
- Unique to body of knowledge in parks, recreation,
and leisure service
3Recreation Program
- Defined as purposeful interventions which are
deliberately designed or constructed in order to
produce outcomes - Name an example of a recreation program
- Where was the program held?
4Those Familiar 3 Terms
- Play - activities in which one engages freely and
from which satisfaction is derived - Recreation - a form of organized activity that is
freely chosen and has the potential of many
desirable outcomes - Leisure - is defined in terms of time, activity,
state of mind, symbol of social status, holistic
5Leisure
- Time
- Activity
- State of Mind
- Symbol of Social Status
- Holistic Concept
6Freedom
Perceived Competence
Locus of Control
Factors Needed to Experience Leisure
Positive Affect
Intrinsic Motivation
7Leisure Service Delivery Systems
- Public, governmental agencies
- Federal, State, Local
- Nonprofit community agencies
- Commercial recreation businesses
- Armed Forces recreation
- Employee services and recreation
- Campus recreation
- Private-membership organizations
8Leisure Service Delivery Systems
- Therapeutic recreation services
- Clinical and community settings
- Sports management
- Travel, tourism, hospitality
- Kraus, Barber, Shapiro, 2001
9Brief History of Programming
- Grew out of late 1800s during industrial
revolution (social welfare reform) - Boston Sand Gardens
- Settlement Houses (Jane Addams Hull House,
Chicago) - Provided places for leisure
- From 1950s to present
- recreation provided at public, private,
commercial levels
10Think-Pair-Share
- Get with a partner.
- Write your names on the top of a blank sheet of
paper - Discuss the following questions with your
partner. - Record your responses.
- Be ready to share your responses with the class.
11Recreation Programs VS. Spontaneous Play
1. For each person, name 2 organized recreation
programs you did as a child (day camp, swim
lessons). 2. For each person, name 2 examples
of home-grown fun or play activities that
you used to do (climb trees) 3. Which was more
fun? Recreation programs or spontaneous
play? Why? 4. Implications for leisure
services?
12What does it take to be a recreation
programmer/professional?
- What are the core competencies/skills of
effective recreation programmers?
13Servant Leader Approach
- Robert Greenleaf (1970)
- Text approach
- Puts service first
14Servant Leader Characteristics
- Listening Understanding
- Listen first
- Seek to understand
15Servant Leader Characteristics
- Acceptance Empathy
- Acceptance receiving what is offered
- Empathy-understanding where someone is coming
from - Dont judge or stereotype
16Servant Leader Characteristics
- 3. Awareness
- Aware of the environment
- What people get from environment/program
- What impacts the experience
- Make it special!
- Be aware of the small things
17Servant Leader Characteristics
- 4. Persuasion
- Persuade rather than demand
- Seek consensus with the group
- Persuade that positive leisure is a very good
thing
18Servant Leader Characteristics
- 5. Conceptualization
- See the big picture
- Have a vision
- Dream
- Balance dreams reality
19Servant Leader Characteristics
- 6. Foresight
- What will happen in the future
- Must understand past, present, future
20Servant Leader Characteristics
- 7. Commitment to the growth of people
- Understand that people have intrinsic needs
- People want to control their lives
- Plan programs to help people grow
21Servant Leader Characteristics
- 8. Build community
- What is meant by community?
- What contributes to a sense of community?
- How can we contribute to a sense of community?
22What Does This Mean?
- Philosophical approach to programming
- Focus on customer first
- Listen
- Understand
- Serve