Title: Chapter 7 Operant Conditioning:
1Chapter 7Operant Conditioning
- Schedules and Theories
- Of Reinforcement
2Now that we have discussed reinforcement . . . .
- It is time to discuss just HOW reinforcements can
and should be delivered - In other words, there are other things to
consider than just WHAT the reinforcer should be!
3Think about this!
- If you were going to reinforce your puppy for
going to the bathroom outside, how would you do
it? - Would you give him a Liv-a-Snap every time? Some
of the time? - Would you keep doing it the same way or would you
change your method as you go along?
4What is a schedule of reinforcement?
- A schedule of reinforcement is the response
requirement that must be met in order to obtain
reinforcement. - In other words, it is what you have to do to get
the goodies!
5Continuous vs. IntermittentReinforcement
- Continuous
- A continuous reinforcement schedule (CRF) is one
in which each specified response is reinforced
- Intermittent
- An intermittent reinforcement schedule is one in
which only some responses are reinforced
6Intermittent Schedules
- When you want to reinforce based on a certain
number of responses occurring (for example, doing
a certain number of math problems correctly), you
can use a ratio schedule
- When you want to reinforce the first response
after a certain amount of time has passed (for
example when a teacher gives a midterm test), you
can use an interval schedule
7Four Types of Intermittent Schedules
- Ratio Schedules
- Fixed Ratio
- Variable Ratio
- Interval Schedules
- Fixed Interval
- Variable Interval
8Fixed Ratio Schedule
- On a fixed ratio schedule, reinforcement is
contingent upon a fixed, predictable number of
responses - Characteristic pattern
- High rate of response
- Short pause following each reinforcer
- Reading a chapter then taking a break is an
example - A good strategy for getting started is to start
with an easy task
9Fixed Ratio, continued
- Higher Ratio requirements result in longer
post-reinforcement pauses - Example The longer the chapter you read, the
longer the study break! - Ratio Strain a disruption in responding due to
an overly demanding response requirement - Movement from dense/rich to lean schedule
should be done gradually
10Fixed Ratio FR
- Fixed Ratio is abbreviated FR and a number
showing how many responses must be made to get
the reinforcer is added - Ex. FR 5 (5 responses needed to get a reinforcer)
11Variable Ratio Schedule
- On a variable ratio schedule, reinforcement is
contingent upon a varying, unpredictable number
of responses - Characteristic pattern
- High and steady rate of response
- Little or no post-reinforcer pausing
- Hunting, fishing, golfing, shooting hoops, and
telemarketing are examples of behaviors on this
type of schedule
12Other facts aboutVariable Ratio Schedules
- Behaviors on this type of schedule tend to be
very persistent - This includes unwanted behaviors like begging,
gambling, and being in abusive relationships - Stretching the ratio means starting out with a
very dense, rich reinforcement schedule and
gradually decreasing the amount of reinforcement - The spouse, gambler, or child who is the victim
must work harder and harder to get the reinforcer
13Variable Ratio VR
- Variable Ratio VR
- Variable Ratio is abbreviated VR and a number
showing an average of how many responses between
1 and 100 must be made to get the reinforcer is
added - Ex. VR 50 (an average of 50 responses needed to
get a reinforcer could the the next try, or it
could take 72! - Gambling is the classic example!
14Fixed Interval Schedules
- On a fixed interval schedule, reinforcement is
contingent upon the first response after a
fixed, predictable period of time - Characteristic pattern
- A scallop pattern produced by a
post-reinforcement pause followed by a gradually
increasing rate of response as the time interval
draws to a close - Glancing at your watch during class provides an
example! - Student study behavior provides another!
15Fixed Interval FI
- Fixed Interval is abbreviated FI and a number
showing how much time must pass before the
reinforcer is available - FI 30-min (reinforcement is available for the
first response after 30 minutes have passed) - Ex. Looking down the tracks for the train if it
comes every 30 minutes
16Variable Interval Schedule
- On a variable interval schedule, reinforcement is
contingent upon the first response after a
varying, unpredictable period of time - Characteristic pattern
- A moderate, steady rate of response with little
or no post-reinforcement pause. - Looking down the street for the bus if you are
waiting and have no idea how often it comes
provides an example!
17Variable Interval VI
- Variable Interval is abbreviated VI and a
number showing the average time interval that
must pass before the reinforcer is available - VI 30-min (reinforcement is available for the
first response after an average of 30 minutes has
passed) - Ex. Hilarys boyfriend, Michael, gets out of
school and turns on his phone some time between
300 and 330 the reward of his answering his
phone puts her calling behavior on a VI schedule,
so she calls every few minutes until he answers
18Noncontingent Reinforcement
- What happens when reinforcement occurs randomly,
regardless of a person or animals behavior? - Weird Stuff!
- Like what?
19Superstitious Behavior
- Examples include
- Rituals of gamblers, baseball players, etc.
- Elevator-button-pushing behavior
- Noncontingent reinforcement can sometimes be used
for GOOD purposes (not just weird or useless
behaviors!)
20Good, useful examples
- Giving noncontingent attention to children
- Some bad behaviors like tantrums are used to try
to get attention from caregivers - These behaviors can be diminished by giving
attention noncontingently - Children need both contingent AND non-contingent
attention to grown up healthy and happy!
21Theories of Reinforcement
- In the effort to answer the question, What makes
reinforcers work?, theorists have developed some
. . . . . - THEORIES!!!!!
22So heres the first one
- If you are hungry and go looking for food and eat
some, you will feel more comfortable because the
hunger has been reduced. - The desire to have the uncomfortable hunger
drive reduced motivates you to seek out and eat
the food
23Drive Reduction Theory
- So this is one thing that can make reinforcers
work - An event is reinforcing to the extent that it is
associated with a reduction in some type of
physiological drive - This type of approach may explain some behaviors
(like sex) but not others (like playing video
games)
24Incentive Motivation
- Sometimes, we just do things because they are
FUN! - When this happens, we can say that motivation is
coming from some property of the reinforcer
itself rather than from some kind of internal
drive - Examples include playing games and sports,
putting spices on food, etc.
25We can also think about how we use reinforcers.
- We can use a behavior we love (high probability
behavior) to reinforce a behavior we dont like
to do very much (low probability behavior). - This is sometimes called Grandmas Principle
- Bobby, you can read those comic books once you
have mowed the grass! - To use this theory, you have to know the
relative probability of each behavior
26What do you do if you only know the probability
for one?
- You can use the next theory!
- Lets say you know that a person likes to play
video games. You can use playing video games as
a reinforcer IF you - Restrict access to playing
- Make sure the person is getting to play less
frequently than they prefer to
27This is the Response Deprivation Hypothesis
- Any behavior that you can restrict access to and
keep it below the person or animals preferred
level of doing it can be used as a reinforcer - Think of some examples!
28Behavioral Bliss Point
- The Response Deprivation Hypothesis makes an
assumption that there is an optimal or best level
of behavior that a person or animal tries to
maintain - If you could do ANYTHING at all you wanted to do,
how would you distribute your time? - This would tell you your behavioral bliss point
for each activity or behavior
29Behavioral Bliss Point contd
- An organism that has free access to alternative
activities will distribute its behavior in such a
way as to maximize overall reinforcement - In other words, if you can do anything you want,
you will spend time on each thing you do in a way
that will give you the most pleasure
30But this is real life!
- This means that you can almost never achieve your
behavioral bliss point - So you have to compromise by coming as close as
you can, given your circumstances - No wonder we hate to leave our childhoods behind!