Title: Steffen Lepa
1A Coherence Effect in Multimedia Learning The
Case for Minimizing Irrelevant Sounds in the
Design of Multimedia Instructional Messages
- (Roxana Moreno Richard E. Meyer, 2000)
2A Coherence Effect in Multimedia Learning The
Case for Minimizing Irrelevant Sounds in the
Design of Multimedia Instructional Messages
- Einführung Operationalisierung
- Experiment 1 - meteorology
- Design
- Ergebnisse
- Experiment 2 car mechanics
- Design
- Ergebnisse
- Deutung Generalisierbarkeit
- Diskussion
3 I. Einführung Operationalisierung
- Usage of music sound in multimedia learning
- Dual-processing model of multimedia learning
- Modality specific processing channels
- Limited processing capacity in each channel
- Cognitive processing selection of relevant
material for further processing (e.g.
integrating, consolidating, memorizing) - Focus of the experiment
- limited processing capacity
- Arousal versus Coherence Theory
4 I. Einführung Operationalisierung
- Arousal Theory
- Arousal through music or sound might motivate
learner and help to enhance attention towards
learning material resulting in better lerning - More material is processed, improved retention
and transfer - Coherence Theory
- Auditory adjuncts like music or sound may
overload the auditory channel and therefore
weaken processing capacity resulting in an
interference of learning - Less processing of material, poorer performance
in retention and transfer
5 I. Einführung Operationalisierung
- Learning operationalized
- Multimedia Animation presented once, all tests
directly afterwards - Paper-and-pencil Retention Test Write down how
works! - Cued-Retention Test Listen to this sounds,
maybe you might now add something to your
explanation - Paper-and-pencil Transfer Test If you know how
works, how might work? - Paper-and-pencil Matching Test Mark in this
picture where the can be found - Double-blind study
- Participants were not aware of being treated
differently - Scorers didnt know about which treatment a
specific participant got
6 II. Experiment I - Versuchsdesign
- Animation from a CBT-Course concerning
Meteorology - 4 Groups (randomized and X2-Tested(gender/age),pre
-knowers excluded) - N Naration (n19)
- NS Naration plus environmental sounds (n18)
- NM Naration plus music (n19)
- NMS Naration plus environmental sounds and music
(n19) - Procedure
- Pre-instruction followed by Tests for
(self-perceived) preknowledge acoustic
preference - Test Instruction
- Animation
- Retention test
- Cued-Retention test
- Transfer test
- Matching test
7 II. Experiment I - Ergebnisse
8 II. Experiment I - Ergebnisse
- Retention Test
- Significant (plt0.0001) better scores without
music - No significant differences concerning sounds
- Significant interaction Music/Sound (plt0.05)
- Post-Hoc Newman-Keul-Test N NS best, NSM worst
- Cued-Retention Test
- Neither any significant differences nor
interactions - Transfer Test
- Significant (plt0.0001) better scores without
music - No significant differences concerning sounds
- Significant interaction Music/Sound (plt0.05)
- Post-Hoc Newman-Keul-Test N NS best, NSM worst
- Matching Test
- Neither any significant differences nor
interactions
9III. Experiment II - Versuchsdesign
- Animation from a CBT-Course concerning car
mechanics - 4 Groups (randomized and X2-Tested
(gender/age),pre-knowers excluded) - N Naration (n20)
- NS Naration plus environmental sounds (n17)
- NM Naration plus music (n18)
- NMS Naration plus environmental sounds and music
(n20) - Procedure
- Pre-instruction followed by Tests for
(self-perceived) preknowledge acoustic
preference - Test Instruction
- Animation
- Retention test
- Cued-Retention test (not directly mentioned but
scored afterwards) - Transfer test
- Matching test
10III. Experiment II - Ergebnisse
11III. Experiment II - Ergebnisse
- - Retention Test
- Significant (plt0.05) better scores without music
- Significant (plt0.05) better scores without sounds
- No significant interaction Music/Sound
- Post-Hoc Newman-Keul-Test N best, NSM worst
- Cued-Retention Test
- Not mentioned any longer
- Transfer Test
- Significant (plt0.05) better scores without music
- Significant (plt0.05) better scores without sounds
- Significant interaction Music/Sound (plt0.01)
- Post-Hoc Newman-Keul-Test N best
- Matching Test
- Neither any significant differences nor
interactions
12IV. Deutung Generalisierbarkeit
- Eindeutige Ergebnisse
- Bei der schriftlichen Wiedergabe und
Transferfragen bezüglich einer kurz vorher
einmalig gesehenen Animation (aus Meteorology/Car
mechanics CBT) schneiden Partizipanten
signifikant besser ab, die weder Musik noch
Sounds zur Unterstützung der Animation erhielten - Auslegung nach Moreno Mayer
- Sound Cues helfen nicht beim Erinnern, wirken
sich, wenn sie arbiträr sind, sogar negativ aus! - Matching Test war nicht adäquat, vermutlich
Ceiling-Effekt - Kohärenz-Theorie wird durch Untersuchungsergebniss
e bestätigt und Arousal-Theorie widerlegt.
Designer von MM-CBTs sollten auf den Einsatz
inköhärenter auditiver Elemente tunlichst
verzichten.
13V. Diskussion
- Kritik
- Formell
- Zahlreiche Fehler/Vertauschungen bei den
Datenwerten!!! - Lückenhafte Beschreibung/Auswertung (cued
retention, pre-Test, matching test) - Tendentiöse Auswertung (matching Test
Erklärungsversuche) - Inhaltsvalidität
- Operationalisierung von Lernen zweifelhaft
wer lernt so? - Fragestellungsbezogen
- Widerspricht/ignoriert bestehende (teils)
verifizierte kognitionspsychologische Modelle
(z. B. Deklaratives(what)/prozedurales(How)
Wissen / Encoding Specificity / Memory
Consolidation) - Generalsierbarkeit zweifelhaft (Werden CBTs nur
1x rezipiert? Ist Vorwissen dabei
ausgeschlossen?) ? evtl. schlechte externe
Validität - Am Thema vorbei? (falsche Darstellung der
Arousal-Theory)
14V. Diskussion
- Attention and Arousal (M. Eysenck, 1982)
- Furthermore, most (if not all) arousers appear
to affect attentional mechanisms in similar ways
more specifically, high arousal produced in
several ways leads to greater attentional
selectivity and increased distractibility.