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Ridvan BOZKURT

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Title: Ridvan BOZKURT


1
INTRODUCTION TO ENGINEERING IE 101 ATILIM
UNIVERSITY FACULTY OF ENGINEERING DEPARTMENT OF
INDUSTRIAL ENGINEERING 2009 2010 FALL SEMESTER
  • Ridvan BOZKURT

2
Definitions of design
  • A goal directed problem solving activity
    L.B.Archer
  • Decision making in the face of uncertainty with
    high penalities for error M.Asimov
  • The creation of an end result that satisfies a
    human need by taking definite action J.P.Vidosic

3
Definitions of design
  • Stimulating what we want to make (or do) before
    we make (or do) it as many time as may be
    necessary to feel confident in the final result
    P.J.Booker

4
Purpose of design
  • The construction of a structure description that
  • Satisfies a given (probably informal) functional
    description
  • Conforms to the limitations of the target medium
  • Meets implicit or explicit requirements on
    performance (time, space, power, cost, etc) and
    structure (style, simplicty etc)
  • Satisfies restrictions on the design process
    itself

5
Design activity
  • defined as the planning and realization of a
    creative strategy to accomplish a physical,
    mental, moral or artistic task or to satisfy a
    real need

6
Design activities
  • Creativity
  • Decision making
  • Modelling

7
Engineering Design Process
  • Assemble design team
  • Problem definition (identify the need and define
    the problem)
  • Identify design limitations and constraints
  • Preparing the project schedule
  • Surveying and discussion of the related work
    (work share between the team members)
  • Determining design specifications and selection
    of design criteria
  • Developing conceptual design (alternative
    solutions, decision matrix, justification of
    selected design)
  • Embodiment design
  • Performance of design
  • Conclusion

8
Engineering Design Process (2. Problem definition)
  • Develop an original and unique vehicle using
    only cardboard and glue/tape that can carry one
    of the team members for five meters

9
Engineering Design Process (2. Problem definition)
  • Objectives tree

Cardboard vehicle
Portability
Durability
  • Maintenance
  • Not easily
  • broken
  • Maximum
  • durability
  • Structure
  • High load
  • carrying
  • capacity
  • Movement
  • Easily
  • moved
  • by pushing
  • or pulling
  • Transporting
  • ease
  • Low weight
  • Small size

10
Engineering Design Process (3. Design limitations
and Constraits)
  • Has to carry app 70 80 kg
  • Only glue/tape and cardboard can be used
  • Repairing is not allowed during presentation
  • Must be named clearly on it
  • Should be completed at the end of this semester
  • ..

11
Engineering Design Process (4. Project Schedule)
12
Engineering Design Process (5. Surveying and
discussion of the related work
  • Who did what?
  • Ridvan
  • Researching factors that can reduce durability
    and finding ways to improve durability via
    several articles

13
Engineering Design Process (6. Design
specifications and selection of design criteria
  • Must be unique and original
  • Must be carry 70-80 kg load for 5 meters without
    being destroyed
  • Must be durable enough
  • Minimum cost
  • Appearance should be good
  • Must be easy to construct

14
Engineering Design Process (7. Conceptual design)
  • You have to explain how to meet design criteria,
    their importance etc in this section
  • Alternative solutions You have to generate
    alternative solutions to the problem and explain
    advantages and disadvantages. You must add
    figures, pictures, drawings etc.

15
Engineering Design Process (7. Conceptual design)
  • Decision matrix By preparing a decision matrix
    (after rank ordering and determining relative
    weighing factors for each criteria), you must
    choose the most appropriate one among the
    alternative solutions.

16
Engineering Design Process (7. Conceptual design)
  • Justification of selected design Justify why you
    will choose the solution resulted from the
    decision matrix.

17
Engineering Design Process (8. Embodiment design)
  • Explain how to construct the parts of your
    design, draw the figures of them and scale.
  • Develop a production tree.
  • Prepare cost table for your design

18
Engineering Design Process (8. Embodiment design)
Production tree
Cardboard vehicle
Tyre-axle system
Body system
Ring
  • Tyre
  • 10 cardboard
  • (Figure )
  • Axle
  • 1 cardboard
  • (Fig)

Floor
Left side
right side
Rear
Front side
19
Engineering Design Process (9. Performance of
design)
  • After constructing your design, you should make
    tests and evaluate the performance according to
    design criterias

20
Engineering Design Process (10. Conclusion)
  • You must explain your project shortly

21
THE ENGINEERING DESIGN PROCESS
1- Needs Assessment
5- Implemen- tation
Iteration
2- Problem formulation
4- Analysis
3- Abstraction and synthesis
22
THE ENGINEERING DESIGN PROCESS
  • Engineers focus on problems for which there are
    many practical solutions they seek the best
    solution from among these many alternatives

23
1- Needs Assessment
  • The need for a solution is first established
  • Identify the objective(s) to be achieved by a
    solution
  • Identify who will benefit from the solution
  • In what way(s)?
  • How do you know?
  • Begin with the end in mind, know where you are
    going.

24
2- Problem formulation
  • The real problem to be solved is defined in the
    form of design goals that are to be achieved by
    any viable solution.
  • Ask if the real problem differs from the problem
    as initially perceived or presented. In what
    way(s)?

25
2- Problem formulation
  • What or who was the source of the original
    problem statement? Did this source bias the
    statement in someway because of a unique
    perspective? If so, is the statement then
    incorrect or incomplete? In what ways?

26
2- Problem formulation
  • Structure the search for a solution. Identify as
    many different pathways leading to possible
    solutions as you can. Know where you are going
    and direct your search by pruning those paths
    that will (probably) not lead to a solution

27
2- Problem formulation
  • Acquire and apply technical knowledge as
    appropriate. In order to formulate the problem
    correctly and completely and to structure the
    search for a solution, one must take informed -
    that is, knowledable- decisions.

28
2- Problem formulation
  • Identify the design specifications (both explicit
    and implicit constraints or boundaries within
    which the solutions must lie)
  • Identify the sources (time, money and personnel)
    that will be needed to obtain a solution

29
2- Problem formulation
  • Prioritize the design goals, continually review
    this list and modify it as needed during the
    remainder of the design process. Be aware that
    your initial priorizitation may be incorrect. Be
    open to change in your goal list. Focus primarily
    on those goals deemed most important, but
    recognize that all goals should be achieved by
    the final solution.

30
3- Abstraction and synthesis
  • Develop abstract (general) concepts or
    approaches through which the problem could be
    solved and then generate detailed alternative
    solutions or designs for the problem

31
3- Abstraction and synthesis
  • Recall related solved problems or experiences,
    pertinent theories and fundamental approaches (if
    any exists) to solving these types of problems

32
3- Abstraction and synthesis
  • Expand your thinking as to what is possible and
    what is not possible
  • Seek to develop that are fully acceptable to all
    involved. What approaches can be taken to solve
    the problem? Which of these approaches is most
    valid? Why?

33
3- Abstraction and synthesis
  • Reconsider the problem statement Is it still
    valid or must it be modified?
  • Be creative, use established and appropriate
    techniques for generating as many detailed
    solutions as possible

34
3- Abstraction and synthesis
  • Combine ideas for achieving each of the
    individual design goals into total solutions.
    Seek to make the whole (i.e.the complete design)
    greater than the sum of the parts (i.e.the
    individual ideas or subsolutions)

35
3- Abstraction and synthesis
  • Once again, expand your thinking as to what is
    possible and what is not possible. Be adaptable.
  • Again reconsider the problem statement Is it
    still valid or must it be modified? Does your
    goal list need to be modified? If so, in what
    ways?

36
4- Analysis
  • Compare and evaluate alternative designs
  • Choose a basis for comparing your alternative
    design solutions by establishing objective
    evaluation criteria

37
4- Analysis
  • Be critical of your work. Try to see your designs
    objectively and recognize each of their
    weaknesses or shortcomings (as well as their
    strengths)

38
4- Analysis
  • Consider fabrication/implementation requirements
    for each solution- for example, raw materials and
    standard parts (off-the-shelf components) to be
    used manufacturing processes needed to shape the
    raw materials into final form the impact that
    the production, distribution, operation and
    disposal of the fabricated design may have open
    the environment etc. Compare and contrast the
    requirements for each proposed design.

39
4- Analysis
  • Are each of the proposed solutions ethical in
    concept and operation (safe, environmentally
    responsible, etc)
  • Eliminate alternatives that do not satisfy
    critical design goals

40
4- Analysis
  • Anticipate and avoid failure by eliminating
    weaknesses in your design focus upon others and
    their needs and expectations. Are there any
    inherent hazards in your designs? Can these
    hazards be eliminated or minimized?

41
4- Analysis
  • Does each design alternative satisfy appropriate
    ergonomic requirements (human-machine system
    dessgn goals and specs)? If not, why? Improve and
    refine each of your proposed designs, if possible.

42
4- Analysis
  • Construct prototypes of the most promising
    designs (if possible) and test/evaluate/refine
    their solutions.
  • Select the best alternative from among these
    designs that remain available solutions to the
    problem.

43
4- Analysis
  • Select the best alternative from among those
    designs that remain available solutions to the
    problem

44
4- Analysis
  • Refine and refine this best design as
    appropriate eliminate or minimize weaknesses and
    shortcomings of the design. Can this best design
    be improved by combining it with elements from
    any or all of the other (rejected) alternatives?

45
5- Implementation
  • Develop the final solution and distribute it to
    your intended clients/customers/users

46
5- Implementation
  • After succesfully fabricating, testing and
    evaluating a design prototype (if such testing is
    possible), proceed with full production.
  • Distribute to user population and obtain feedback
    for the next generation design

47
Nth Generation Designs
  • Design does not end with an optimal solution
  • There is no perfect solution to an engineering
    problem
  • Search for a better Nth generation design
    solution to a problem may continue endlessly
  • Design process is repeated again and again as new
    and better solutions are developed

48
Current practices in engineering design
  • Life-cycle design
  • Design for manufacture and assembly
  • Design for quality
  • Faster design cycles
  • Engineering without walls
  • Design for expert

49
Current practices in engineering design
1-Life-cycle design
  • (from conception through its manufacture and use
    to its final disposal)
  • Manufacturing decisions can affect the economic
    viability and the functionality of a design

50
Current practices in engineering design
1-Life-cycle design
  • Most consumers dislike maintaining, servicing or
    repairing their products, so the designs should
    minimize or eliminate their needs
  • Materials and components should be recycled to
    protect the environment and to generate cost
    savings for the manufacturer

51
Current practices in engineering design 2- Design
for manufacture and assembly
  • Any proposed solution can be properly
    manufactured
  • Design manufacturing engineers work together to
    produce products innovative, cosy effective and
    manufacturable
  • Components are combined when possible, if
    necessary eliminated

52
Current practices in engineering design 3- Design
for quality
  • Applied in order to ensure low failure rates
    coupled with high performance levels
  • Identify and eliminate manufacturing and design
    defects

53
Current practices in engineering design 4- Faster
design cycles
  • CAD
  • CAM
  • FEA (finite element analysis)
  • Microprocessor controls (reduce significantly the
    time required for developing new designs)
  • Concurrent engineering (in which different phases
    of engineering design development and
    manufacturing are performed simultaneously)
    reduced this time

54
Current practices in engineering design 5-
Engineering without walls
  • Engineering departments within different
    companies often work together collaboratively to
    achieve a common goal
  • Better designs
  • More quickly
  • More cost effective way

55
Current practices in engineering design 6- Design
for expert
  • Products are developed for the international
    marketplace
  • Global product standards have been developed

56
1- NEEDS ASSESSMENT
  • ESTABLISHING NEED
  • Engineers bring solutions to practical problems
  • Concern for health, safety and quality of life of
    the public
  • Personal experience of the design engineer

57
1- NEEDS ASSESSMENT
  • Recognition that an existing product must be
    redesigned in order to
  • Eliminate shortcomings in the original design
  • Better serve the changing needs of the user
    population
  • Increase the commercial viability of the product
  • Reduce costs

58
1- NEEDS ASSESSMENT
  • Safety and quality of life
  • Typewriter for the blind
  • Kidney dialysis treatment

59
1- NEEDS ASSESSMENT
  • Improving an Existing Product or System
  • In order to be more effective
  • Remain commercially viable
  • DC Heart Defibrilliator
  • Credit cards for the blind
  • Cleaning up oil spills

60
1- NEEDS ASSESSMENT
  • Commercial incentives
  • A new product line may be driven by the
    commercial needs of a company or of an individual
  • Kwik Lok Closure
  • Durable pants for miners

61
1- NEEDS ASSESSMENT
  • Personel experiences
  • Quick release ski binding

62
1- NEEDS ASSESSMENT
  • Opportunities from scientific advances
  • Advances in technology and/or in a specific
    discovery may create the opportunity for a new
    engineered product
  • Color printing led to air conditioning

63
1- NEEDS ASSESSMENT
  • Color printing led to air conditioning
  • In 1902 Willis H.Carrier, was striving to
    eliminate the negative effect that humidity had
    upon color printing. He realized that cold air
    could absorb humidity from warm air

64
1- NEEDS ASSESSMENT
  • Service to the humanity
  • Engineers usually focus upon societys most basic
    physical needs
  • They must work closely with many people
  • Engineering is a people oriented and people rich
    profession

65
1- NEEDS ASSESSMENT
  • Focusing on others the key to success
  • Design Failure Any inability of an engineering
    solution perform its intended function(s)
  • Error Underlying cause for such failure(s)

66
1- NEEDS ASSESSMENT
  • A design error will be reduced if the engineer
    focuses on others
  • Engineers must always be aware of the potential
    hazards associated with their work

67
1- NEEDS ASSESSMENT
  • Engineers must be aware of the harmful
    consequences of actions taken and not taken
  • If an engineered system or product fails, the
    underlying cause of the failure (error) must be
    identified and eliminated

68
1- NEEDS ASSESSMENT
  • Concrete level A specific physical source is
    identified as a contributory cause of the failure
  • (The failure of the O-ring seal between the
    interlocking joints of the booster rockets in the
    Challenger allowed escaping gases to be ignited
    by the rocket flames in 1986)

69
1- NEEDS ASSESSMENT
  • Process level Invalid assumptions, faulty
    reasoning, flawed execution of a procedure lead
    to the failure
  • (One valid assumption was that the O-ring
    gaskets and putty would be sufficient to ensure
    that the interlocking joints would remain sealed)

70
1- NEEDS ASSESSMENT
  • Values/attitudes/perspective level A flawed
    value system contributes to the failure
  • (Morton Thinkel MT- was the booster rocket
    manufacturer for the Challenger. MT executives
    overrode the objections of fourteen of their own
    engineers when they approve the final launch of
    the shuttle system. Executives did not want to
    disappoint NASA officials for fear that such
    disappointment would adversely affect upcoming
    contact negotiations between MTNASA. Poor
    decision making)

71
1- NEEDS ASSESSMENT
  • Design Proposal
  • is a plan that provides the engineer with the
    opportunity to
  • Justify the need for a technical solution to a
    problem
  • Express this need in precise and accurate terms

72
1- NEEDS ASSESSMENT
73
1- NEEDS ASSESSMENT
  • A Desing Proposal should answer the following
    questions about the work to be performed
  • Why?
  • Who?
  • Where?
  • How?
  • When?
  • What?
  • How much will it cost?

74
1- NEEDS ASSESSMENT
  • Objective (Why?)
  • Objective should be described in a clear and
    conscise form
  • Do not assume that the need for a solution is
    self-evident
  • Focus on function

75
1- NEEDS ASSESSMENT
  • Background (Who? Where?)
  • Who will be served by the solution
  • The environment in which the design is expected
    to be used (where)
  • Should demonsrate that engineers have a truly
    robust (broad and deep) understanding of the
    problem to be solved

76
1- NEEDS ASSESSMENT
  • Methodology (How?When?)
  • Describe the approach that will be used to design
    and develop the desired solution
  • Each task to be performed should be identified
    together with the person(s) who will be
    completing these tasks

77
1- NEEDS ASSESSMENT
  • A schedule for the expected completion of these
    tasks should be included (Gantt Chart)

78
Planned duration
Planned milestone event
Completed milestone event
Actual duration
Sequential dependency
79
1- NEEDS ASSESSMENT
  • Critical Path Method (CPM)
  • can be used to indicate the expected times to
    complete sequentially dependent tasks and to
    identify that sequence or critical path between
    events that determines the total time needed to
    complete the project

80
Critical Path Method (CPM)
2
3
I
1
2
B
E
G
K
2
2
4
1
2
F
A
J
C
H
1
1
1
1
D
1
81
1- NEEDS ASSESSMENT
  • Expected results
  • Will the deliverables of the work be abstract (a
    set of recommendations presented in the form of a
    report) or concrete (a manufactured product)?
  • The expected benefits and potential risks of the
    effort should be delineated.

82
1- NEEDS ASSESSMENT
  • Costs
  • Expected costs of the porposed effort
  • Labor
  • Materials
  • Facilities
  • Other factors

83
2- STRUCTURING THE SEARCH FOR THE PROBLEM
  • Focus on function
  • A specific problem should be formulated if one is
    to develop a specific solution
  • A problem statement should focus on the
    function(s) to be performed by any viable solution

84
2- STRUCTURING THE SEARCH FOR THE PROBLEM
  • Focus on function
  • Developing a better ink pen
  • Protection of the pens ink supply from the air
    until its deposit on the paper, thereby allowing
    faster-drying ink to be used
  • An even distribution of ink to the document

85
2- STRUCTURING THE SEARCH FOR THE PROBLEM
  • Focus on function
  • Do not define the problem in terms of an existing
    product
  • (You may simply generate variations of this
    product)

86
2- STRUCTURING THE SEARCH FOR THE PROBLEM
  • Formulating the real problem
  • Engineering is an iterative process
  • One should be prepared to reconsider assumptions,
    decisions and conclusions reached during the
    earlier stages of the design process if any new
    results indicate the need to do so.

87
2- STRUCTURING THE SEARCH FOR THE PROBLEM
  • The dangers of misdirected search
  • A problem statement can be incorrect, leading to
    a misdirected search for solutions.

88
2- STRUCTURING THE SEARCH FOR THE PROBLEM
  • Reentry of Space Capsules
  • Problem statement
  • Develop a material that is able to withstand
    the extremely high temperatures of reentry.
  • During the late 1960s and early 1970s, such heat
    resistant materials had still not been developed.
  • Problem statement was reformulated
  • Protect the astronauts

89
2- STRUCTURING THE SEARCH FOR THE PROBLEM
  • The problem statement is the most critical step
  • Engineers must strive to determine the real
    problem to be solved
  • In real life engineering, you may be asked to
    solve ill-defined or incorrectly defined problems
  • How does one determine the real problem to be
    solved?

90
2- STRUCTURING THE SEARCH FOR THE PROBLEM
  • The statement-restatement technique
  • Determine the real problem (in contrast to the
    stated problem)
  • Determine the actual constraints or boundaries
    (in contrast to the given or inferred boundaries)
  • Identify meaningful goals (in contrast to a set
    of given or inferred goals)
  • Identify relationships between inputs, outputs
    and any unknowns.

91
2- STRUCTURING THE SEARCH FOR THE PROBLEM
  • Determine the real problem
  • Varying the emphasis placed on certain words and
    phrases in the problem statement
  • Ask yourself in the focus of the problem itself
    has changed. If so, in what way? Is this a better
    focus?

92
2- STRUCTURING THE SEARCH FOR THE PROBLEM
  • Determine the real problem
  • Substituting explicit definitions of certain
    terms in the problem statement for these terms
  • Does this result in a different and more precise
    statement? If so, in what way?

93
2- STRUCTURING THE SEARCH FOR THE PROBLEM
  • Determine the real problem
  • Changing positive words to negatives and vice
    versa
  • Try to identify ways in which energy is being
    wasted in a plant, rather than seeking ways to
    save energy.
  • Does the modification then suggest that the focus
    of the problem statement should be changed? How?
    Why?

94
2- STRUCTURING THE SEARCH FOR THE PROBLEM
  • Determine the real problem
  • Replacing persuasive and / or implied words in
    the problem statement (obviously, cleary) with
    the use of such words
  • Is this reasoning valid?
  • What is the evidence for such reasoning?
  • If the reasoning is invalid, should the problem
    statement be modified? In what way?

95
2- STRUCTURING THE SEARCH FOR THE PROBLEM
  • Determine the real problem
  • Expressing words in graphical or mathematical
    form and vice versa
  • Has this improved your understanding of the
    problem to be solved? How? Why?

96
2- STRUCTURING THE SEARCH FOR THE PROBLEM
  • Example Initial Problem Statement
  • Increase the number of commuters who use public
    transportation
  • Varying the emphasis on certain words and phrases
  • Increase the number of customers by decreasing
    the price (sell monthly passes at reduced price?)
  • Advertise the benefits (savings, safety, etc) of
    public transportation,
  • Provide or reserve highway lanes for buses

97
2- STRUCTURING THE SEARCH FOR THE PROBLEM
  • Sustituting explicit definitions for key words
  • Encourage employers to reward employees who uses
    public transportation
  • Provide office areas (desks, computers, etc) in
    train/buses for those who would like to work
    while commuting

98
2- STRUCTURING THE SEARCH FOR THE PROBLEM
  • Changing positive terms to negative or vice versa
  • Reduce the number of commuters who use public
    transportation
  • Investigate the reasons for people failing to use
    public transportation (high cost, inconvenience)
    and try ro eliminate those negative factors or
    minimize their impact

99
2- STRUCTURING THE SEARCH FOR THE PROBLEM
  • Replacing persuasive and/or implied words and
    investigating the underlying reasoning
    expressing words in graphical or mathematical
    format
  • Increase the number of commuters who use public
    transportation, assumes that such an increase
    obviously will be beneficial because the number
    of people using private transportation then will
    be reduced
  • Public commutersPrivate commuters Constant
    (total)
  • If we increase the number of people in one
    category, the number in the other group must also
    decrease

100
2- STRUCTURING THE SEARCH FOR THE PROBLEM
  • Determine the actual constraints or boundaries
  • Constraints are usually quantitative (less than
    100 000 USD)
  • Relax any constraints that are contained within
    the problem statement
  • Design constraints usually should be quantitative
    rather than qualitative (less than 100 lbs, as
    opposed to lightweight)
  • Replacing the word lightweight with not burden
    some to move or lift.

101
2- STRUCTURING THE SEARCH FOR THE PROBLEM
  • Determine the actual constraints or boundaries
  • Has the problem been modified in significant way?
  • If not, work within more relaxed constraints
  • If the problem has changed, determine the cause
    for this change

102
2- STRUCTURING THE SEARCH FOR THE PROBLEM
  • Identify meaningful goals (in constrast to a set
    of given or inferred goals)
  • Goals are qualitative (minimum cost, safety)
  • Try to prioritize the goals and then focus on the
    most critical ones as you rewrite the problem
    statement

103
2- STRUCTURING THE SEARCH FOR THE PROBLEM
  • Identify relationships between inputs, outputs
    and any unknowns
  • What is the desired output(s) or benefit(s)?
  • What are the inputs (raw materials, people,
    equipment, money, etc)?
  • How will the inputs be transformed into the
    desired outputs?
  • What is unpredictable in the process? Why?
  • What additional data need to be collected?

104
2- STRUCTURING THE SEARCH FOR THE PROBLEM
  • Determine the source and the cause Why-Why
    diagrams
  • Does or can the source of the problem (a person,
    a journal article, data) explain how the problem
    statement was developed?
  • Does the problem statement focus on the cause of
    the problem or merely its symptoms?
  • Why-Why diagrams are used to identify the
    cause(s) of the problem

105
2- STRUCTURING THE SEARCH FOR THE PROBLEM
106
2- STRUCTURING THE SEARCH FOR THE PROBLEM
  • Fault tree diagram
  • Complex graphical tool is used to breake the
    potential underlying causes for a problem into
    ever more specific possibilities

107
2- STRUCTURING THE SEARCH FOR THE PROBLEM
  • The Revision Method
  • (Improving an existing product)
  • The product may be a current marketing success,
    but, it is expected to face increased competition
    from similar products in the near future
  • Improvements in the design must be made
  • Focus of the design effort occasionally should
    revert to the product or solution (rather than
    the specific function to be achieved by the
    solution

108
2- STRUCTURING THE SEARCH FOR THE PROBLEM
  • Present State and Desired State via Duncker
    Diagram
  • Another strategy for properly formulating a
    problem
  • Modify either PS statement, DS statement or both
    until there is a satisfactory correlation between
    two.

109
2- STRUCTURING THE SEARCH FOR THE PROBLEM
  • Example
  • PS I need to study calculus
  • DS I want to earn an A in IE 101
  • PS I need to study calculus because I have an
    exam next week
  • DS I want to earn an A in IE 101.

110
2- STRUCTURING THE SEARCH FOR THE PROBLEM
  • PS I am not sufficiently prepared for my
    upcoming calculus exam and I also need to work on
    my term project in IE 101
  • DS I want to earn acceptable grades in both IE
    101 and calculus

111
2- STRUCTURING THE SEARCH FOR THE PROBLEM
  • PS I am not sufficiently prepared for my
    upcoming calculus exam and I also need to work on
    my term project in IE 101.
  • DS I want to earn acceptable grades on both my
    IE 101 term project and my calculus exam

Direct and obvious correlation between PSDS
112
Possible solution paths leading from PS to DS
  • I must become more efficient
  • I will speak to my professors and seek tutorial
    help
  • I will decrease the number of hours each week
    that I spend watching television and devote this
    time to my academic work
  • I will reformulate my term project, so that less
    time is needed to complete it.

113
2- STRUCTURING THE SEARCH FOR THE PROBLEM
  • Duncker Diagrams (General, Functional and
    Specific Solutions)
  • A graphical tool that can be used to develop a
    set of matching PSDS statements
  • Focuses on three levels
  • General
  • Functional
  • Specific

114
Duncker diagram with fictional case study of
family comp computers
PS Revenue is decreasing as computer
becomes increasingly unpopular
DS Increase revenue
General solutions
Make it OK if we do not increase sales to
households
Increase sales to households
Functional solutions
Decrease retail prices
Think of new household applications for machines
Find new markets for unsold achines
Specific solutions
Automatic banki
Access to electronic library collections
Market to industrial firms
Expand to foreign markets
115
2- STRUCTURING THE SEARCH FOR THE PROBLEM
  • General solutions
  • Those that require some action be taken in order
    to achieve desired state
  • Those that transform the DS until it matches the
    PS
  • Sometimes NO action is taken, because PS may be
    actually preferable to all alternative states
    (NULL SOLUTION)

116
2- STRUCTURING THE SEARCH FOR THE PROBLEM
  • Functional/Specific solutions
  • Generated without given consideration to
    feasibility
  • Consider any or all possibilities for solving the
    problem (what if solutions)
  • Those solutions are transformed (if possible)
    into specific solutions that are indeed feasible

117
2- STRUCTURING THE SEARCH FOR THE PROBLEM
  • Fresh eye approach
  • One explains the problem to another person (not
    someone on the design)
  • May lead to a deeper understanding of underlying
    aspects of the problem
  • May provide a new perspective of the situation
    that will lead to a more precise and correct
    formulation of the problem

118
2- STRUCTURING THE SEARCH FOR A SOLUTIONDESIGN
GOAL AND SPECIFICATIONS
  • Engineers always walk within specific deadlines
    and search for solutions that lie within rigid
    constraints
  • They must design and develop solutions in an
    effective manner
  • Evaluate both the current problem state and the
    desired final solution state
  • Develop a strategy for succesfully traversing the
    path from the problem state to the solution state

119
2- STRUCTURING THE SEARCH FOR A SOLUTIONDESIGN
GOAL AND SPECIFICATIONS
  • Designing the search strategy
  • In order to structure the path to be followed to
    a final design solution, we need to
  • Eliminate paths that do not satisfy the desired
    design goals and/or constraints, since those
    paths do not lead to viable solutions

120
2- STRUCTURING THE SEARCH FOR A SOLUTIONDESIGN
GOAL AND SPECIFICATIONS
  • Design our tasks so that they are most fruitful
    that is they will provide mere information or
    guidance in our problem solving effort
  • Use various attributes of the final solution
    state to guide our choices in earlier decisions
    made along the solution path

121
2- STRUCTURING THE SEARCH FOR A SOLUTIONDESIGN
GOAL AND SPECIFICATIONS
  • Eliminating impossible solution path
  • Among twelve coins, eleven are normal and one is
    heavier in weight. Determine which coin is heavy
    one by using a balance scale no more than three
    times.
  • In engineering design, you must work within real
    constraints and you must find the true solution
    to the problem.

122
2- STRUCTURING THE SEARCH FOR A SOLUTIONDESIGN
GOAL AND SPECIFICATIONS
  • What is a possible path or strategy that
    guarantees the success
  • Place six coins on each side of the balance
  • The scale must then tip downward in one direction
    or the other
  • Assuming that it tips downward to the right, the
    heavy coin is among the six on the right side of
    the scale

123
2- STRUCTURING THE SEARCH FOR A SOLUTIONDESIGN
GOAL AND SPECIFICATIONS
  • By this first weighing, the number of candidate
    coins has been reduced to six
  • Weigh remaining six candidates by placing three
    of them on each side of the scale
  • The scale must tip downward, indicating which set
    of three coins must include heavy one

124
2- STRUCTURING THE SEARCH FOR A SOLUTIONDESIGN
GOAL AND SPECIFICATIONS
  • Only three candidate coins now remain to be
    evaluated
  • On the final weighing, place the remaining coins
    on the scale. If it remains balanced, the third
    candidate is the oddball otherwise the heavy
    coin is the one indicated by the imbalance of the
    scale.

WE ELIMINATE IMPOSSIBLE SOLUTIONS WITH EACH
WEIGHING UNTIL ONLY ONE POSSIBILITY REMAINED
125
2- STRUCTURING THE SEARCH FOR A SOLUTIONDESIGN
GOAL AND SPECIFICATIONS
  • Extracting the most useful information
  • HOMEWORK
  • Identify the oddcoin and determine if it is
    indeed heavier or lighter than a normal coin.
  • Constraint Only three weighing are allowed.

126
2- STRUCTURING THE SEARCH FOR A SOLUTIONDESIGN
GOAL AND SPECIFICATIONS
  • First weighing consists of eight coins on the
    balance, the other four coins off the scale
  • If the scale remains balanced, the odd coin lies
    among the four off scale
  • If the scale is unbalanced, the odd coin lies
    among the eight on the scale.

127
2- STRUCTURING THE SEARCH FOR A SOLUTIONDESIGN
GOAL AND SPECIFICATIONS
  • Evaluating the final solution state
  • Structure the search for a solution so that you
    are guaranteed success in a truly fashion
  • Structuring the search can help engineers to find
    as many of these multiple solutions as possible

128
2- STRUCTURING THE SEARCH FOR A SOLUTIONDESIGN
GOAL AND SPECIFICATIONS
  • Design your data collection and information
    gathering efforts so that the most (useful)
    information can be extracted the initial
    situation or problem state to be corrected
  • Evaluate the final solution state by identifying
    the desirable elements (functional capabilities)
    that should be part of any solution

129
2- STRUCTURING THE SEARCH FOR A SOLUTIONDESIGN
GOAL AND SPECIFICATIONS
  • Select intermadiate steps along the path from the
    problem state to the final solution state and
    develop the desired solution by following this
    path

130
2- STRUCTURING THE SEARCH FOR A SOLUTIONDESIGN
GOAL AND SPECIFICATIONS
  • Subdividing the problem into design goals
  • Safety
  • Environmental protection
  • Public acceptance
  • Reliability
  • Performance
  • Ease of operation (operating conditions)
  • Durability
  • Use of standard parts
  • Minimum cost
  • Minimum maintenance and ease of maintenance

131
2- STRUCTURING THE SEARCH FOR A SOLUTIONDESIGN
GOAL AND SPECIFICATIONS
  • Minimum cost
  • A proposed design may be deemed economically
    infeasible and never produced
  • Unexpected costs may cause a design to become
    economically infeasible after production has
    began, leading to its commercial failure

132
2- STRUCTURING THE SEARCH FOR A SOLUTIONDESIGN
GOAL AND SPECIFICATIONS
  • Costs may be reduced in an arbitrary fashion,
    leading to design or manufacturing flaws
  • Costs include
  • Design and development of the solution
  • Its production
  • Its distribution
  • Advertising
  • Promotion and so forth

133
2- STRUCTURING THE SEARCH FOR A SOLUTIONDESIGN
GOAL AND SPECIFICATIONS
  • Specific design goals
  • Help us to define the particular problem that is
    to be solved
  • Maintain our focus on the functions that are
    desired in a design solution
  • Each design must achieve specific goals that
    pertain to the particular problem under
    consideration

134
2- STRUCTURING THE SEARCH FOR A SOLUTIONDESIGN
GOAL AND SPECIFICATIONS
  • Problem Restraining the drivers and the
    passengers of an automobile at the moment of
    impact during a crash
  • Goal 1 Improved seat belt or air bags (limits
    the imagination of design engineer)

135
2- STRUCTURING THE SEARCH FOR A SOLUTIONDESIGN
GOAL AND SPECIFICATIONS
  • Goal 2
  • Before impact The design must not restrict the
    user from quickly escape the vehicle
  • During impact The design must operate
    effectively and automatically since the user
    cannot be expected to initiate or control its
    operation under such conditions
  • After impact The design must not restrict the
    user from quickly escape the vehicle

136
2- STRUCTURING THE SEARCH FOR A SOLUTIONDESIGN
GOAL AND SPECIFICATIONS
  • Other specific goals
  • Weight
  • Size
  • Shape
  • Speed
  • Other factors

137
2- STRUCTURING THE SEARCH FOR A SOLUTIONDESIGN
GOAL AND SPECIFICATIONS
  • Continuously reevaluating the goal list
  • Project goals should be continuously reevaluated
  • Initial goals may be divided into more specific
    tasks
  • Additional goals wil likely be recognized

138
2- STRUCTURING THE SEARCH FOR A SOLUTIONDESIGN
GOAL AND SPECIFICATIONS
  • Working with quantitative constraints Design
    specs
  • Next task is to identify the constraints or
    specifications associated with each design goal
  • Specs represent the quantitative boundaries
    within which our search for a solution must be
    conducted

139
2- STRUCTURING THE SEARCH FOR A SOLUTIONDESIGN
GOAL AND SPECIFICATIONS
  • Some goals (the goal of safety) should be
    achieved completely
  • Other goals must be defined in quantitative terms
    (lightweight-less than 5 kg, minimum cost-less
    than 1000 USD)

140
2- STRUCTURING THE SEARCH FOR A SOLUTIONDESIGN
GOAL AND SPECIFICATIONS
  • Types of specs
  • Physical space allocation, dimensional
    requirements, weight limits, material
    characteristics, enery or power requirements,
    etc.
  • Functional or operational Acceptable vibrational
    ranges, operating times, etc.

141
2- STRUCTURING THE SEARCH FOR A SOLUTIONDESIGN
GOAL AND SPECIFICATIONS
  • Environmental moisture limits, dust levels,
    intensity of light, temperature ranges, noise
    limits, potential effects upon people, other
    systems that share the same environment etc.
  • Economic limits on production costs,
    depreciation, operating costs, service or
    maintenance requirements, and the existence of
    any competitive solutions in the marketplace.

142
2- STRUCTURING THE SEARCH FOR A SOLUTIONDESIGN
GOAL AND SPECIFICATIONS
  • Legal governmental safety requirements,
    environmental or pollution control codes and
    production standards.
  • Human factors/ergonomics strenght, intelligence
    and anatomical dimensions of the user.

143
3- ABSTRACTING AND MODELLING
  • Abstraction provides us with a perspective of the
    building blocks that can be used to develop a set
    of design solutions.
  • Synthesis is then used to form whole solutions
    fro these sets of building blocks or constituent
    parts.

144
3- ABSTRACTING AND MODELLING
  • Abstraction
  • Once the problem is formulated as a set of design
    goals, the engineer must develop a series of
    alternative design solutions
  • The aim of absraction is to generate broad, more
    inclusive classes or catogories through which the
    problem situation (and various approaches to its
    solution) could be described and to obtain a
    conceptual perpspective or vision of the problemm
    and its possible solutions at relatively high
    levels of abstraction

145
3- ABSTRACTING AND MODELLING
  • Requires the use of models to represent these
    different possible design solutions
  • Abstraction allows us to consider a greater rabge
    of possibilities in which the problem can be
    dissected into parts or subproblems together with
    ways in which solutions to these subproblems can
    be coupled to form complete design solutions

146
3- ABSTRACTING AND MODELLING
  • Generate as many as different alternative designs
    as possible in order to maximize the likelihood
    that we wil develop the best solution to the
    problem
  • View the problem from a variety of perspectives

147
3- ABSTRACTING AND MODELLING
  • First step in abstraction is to break the problem
    into as many different functional parts,
    subproblems or meaningful units as possible
    (parsing)

148
3- ABSTRACTING AND MODELLING
  • Next, one should try to classify these functional
    aspectsof the problem into more general
    categories in accordance with their distinctive
    characteristics
  • The general purpose that is to be achieved by a
    solution
  • The principles or approaches that could be used
    to achieve this purpose, such as family of
    inventions that have been uzed to solve similar
    problems

149
3- ABSTRACTING AND MODELLING
  • The context or operating environments in which
    the solution(s) might be used or
  • The specific subtasks that must be performed
    (either sequentially or concurrently) in order to
    achieve the overall objective

150
3- ABSTRACTING AND MODELLING
  • Importance of modelling in abstraction and design
  • Modeling is part of the abstraction process
  • Models are used to develop and evaluate ideas
  • Models allows engineers to organize data,
    structure their thoughts, describe relationships
    and analyse proposed designs

151
3- ABSTRACTING AND MODELLING
  • Models can help engineers recognize what they
    know and what they do not know about a problem
    and its solution
  • Every design cannot be built due to financial
    constraints
  • Prototypes often do nor work properly when first
    constructed, they require additional refinement
    and revision necessiating more investments of
    money and time

152
3- ABSTRACTING AND MODELLING
  • Some designs may be hazardous to workers or to
    the environment, the engineers must minimize such
    hazards

153
3- ABSTRACTING AND MODELLING
  • Models as purposeful representations
  • A model can be
  • A working scaled (concrete) miniature used to
    test an engineering solution
  • An abstract set of equations describing the
    relationships among system variables
  • A computerized simulation and anmation of a
    process
  • A two or three dimensional graphical description
    of a design

154
3- ABSTRACTING AND MODELLING
  • Purpose of a model
  • Used to otain greater insight and understanding
    about that which is being represented
  • A model is an abstraction of a problem and its
    proposed design solution(s)

155
3- ABSTRACTING AND MODELLING
  • A model is created whenever engineers design a
    system or process that is too complex, too large
    or insufficiently understood to implement without
    further evaluation
  • As the model is tested and refined, its precision
    and value as a representation of the real life
    process or system is enhanced

156
3- ABSTRACTING AND MODELLING
  • Model formats and types
  • Models can be abstract or concrete
  • An abstract model mathematical/symbolic,
    graphical and computer based (simulation, finite
    element, CAD) should describe a context in
    sufficient detail to allow its evaluation and if
    necessary refinement

157
3- ABSTRACTING AND MODELLING
  • If the evaluation determines that the concept is
    indeed valid, the abstract model may be used as
    the basis for a concrete representation (a clay
    mockup of an automobile, or a prototype of a new
    wheelchair configuration) of the design that can
    be tested and modified

158
3- ABSTRACTING AND MODELLING
  • Some physical models can be quite crude, composed
    of clay, cardboard, rubber bands, glue and other
    materials that are easily available.

159
3- ABSTRACTING AND MODELLING
  • Types
  • Iconic
  • Symbolic
  • Analogic

160
3- ABSTRACTING AND MODELLING
  • Iconic models
  • Visually equivalent but incomplete 2 D or 3 D
    representations (such as maps and world globes)
  • 3 D physical models of proposed bridges, highways
    and buildings
  • 3 D models generated via CAD
  • Actually resemble (look like) the process or
    system under consideration

161
3- ABSTRACTING AND MODELLING
  • Symbolic models
  • Higher level of abstractions of reality (such as
    the equations Fma or area of circle r2)
  • Include the most important aspects of the process
    or system in symbolic form, neglecting all
    irrelevant details

162
3- ABSTRACTING AND MODELLING
  • Mathematical models (sets of equations) can be
    used to describe and predict the behaviour of
    systems such as
  • A set of masses, springs and dumpers used to
    represent a human being
  • Orbital behaviour of a planet and its moons
  • Two interacting populations (rabbits and foxes)
  • Reaction between chemical compounds
  • Traffic control flow process

163
3- ABSTRACTING AND MODELLING
  • Analogic models
  • Functionally equivalent but incomplete
    represenations
  • Behave like physical process or system being
    modelled
  • Miniature airplanes dynamically tested in
    windtunnels
  • Electrical circuit diagrams
  • Computerized simulations of manufacturing
    processes

164
3- ABSTRACTING AND MODELLING
  • Developing the model
  • What is to be gained from the model?
  • Model can predict some system variable as a
    function of time
  • Model can provide a descripiton of an object with
    sufficient detail for it to be manufactured
  • Model can prescribe a porcess that should be
    followed in order to achieve a particular goal

165
3- ABSTRACTING AND MODELLING
  • Types of models and the formats that could
    (should) be used to represent the system or
    process together with the reasons for selecting
    model types and formats
  • (If the design is to be an innovative
    manufactured product, an abstract model followed
    by a concrete mockup of the system might be
    preferable)

166
3- ABSTRACTING AND MODELLING
  • Is the model now useful relative to the purpose
    for which it was developed?
  • Does the model accurately describe the system or
    process under consideration?

167
3- ABSTRACTING AND MODELLING
  • Sketching
  • Visual descriptions allow one to work with others
    in developing ideas quickly during brainstorming
    sessions and throughout the design process
  • Simple freehand sketches do not need to be
    extremely accurate or detailed

168
3- ABSTRACTING AND MODELLING
  • Purpose is to illustrate the significant elements
    of the design and detailed explanatory notes to
    avoid misinterpretations or confusion can augment
    them

169
3- ABSTRACTING AND MODELLING
  • Model enhancement
  • Explain the model to another person, this may
    lead to a deeper understanding of the models
    relative strenghts and weaknesses
  • Identify boundaries or constraints on your model
    (are these realistic and consistent with the
    problem to be solved?)

170
3- ABSTRACTING AND MODELLING
  • Your model reflects various simplifying
    assumptions (are these assumptions reasonable? If
    not, adjust your model)
  • Try to develop sme additional simplifying
    assumptions and modify your model accordingly
  • Are all known facts and data properly embedded
    within your model? If not, why?

171
3- ABSTRACTING AND MODELLING
  • Do you need additional information?
  • Are there similar problems/models available?
  • Use another format to model the process or
    system. Compare the two format

172
3- SYNTHESIS
  • Abstraction provide engineers with a perspective
    of the building blocks that can be used for
    design solutions
  • Formulation of a whole from a set of such
    building blocks or constituent parts

173
3- SYNTHESIS
  • Barriers to synthesis
  • Knowledge blocks
  • Perceptual blocks
  • Emotional blicks
  • Cultural blocks
  • Expressive blocks

174
3- SYNTHESIS
  • Knowledge blocks
  • Engineering is the application of science to
    technical problems
  • Engineers need to be knowledgable about
    scientific principles

175
3- SYNTHESIS
  • Perceptual blocks
  • Sometimes one is unable to properly discern
    important aspects of the problem that is to be
    solved

176
3- SYNTHESIS
  • Perceptual blocks
  • Stereotyping elements in a proposed solution or
    in the problem itself, thereby limiting our
    ability to recognize other interpretations of
    these elements

177
3- SYNTHESIS
  • Perceptual blocks
  • Delimiting the problem in which one imagines that
    additional constraints exist beyond the actual
    design specifications thereby unnecessarily
    restricting the range of possible solutions

178
3- SYNTHESIS
  • Perceptual blocks
  • Information overload Engineers must made through
    vast amounts of data in order to develop a
    sufficiently detailed understanding of a problem.
    The very expanse of available information can
    sometimes prevent one from developing an accurate
    understanding of the goals

179
3- SYNTHESIS
  • Emotional blocks
  • Fear of failure and the need for approval
  • A need to follow prescribed paths and
    methodologies
  • A tendency to accept the status quo in both
    problem formulation and the types of solutions
    that are generated

180
3- SYNTHESIS
  • Emotional blocks
  • Impatience leading to a quickly developed
    solution that may not solve the problem in an
    effective or optimal manner

181
3- SYNTHESIS
  • Cultural blocks
  • The culture within one company may discourage
    empoyees from ever considering new ways or
    performing routine tasks
  • Another company may provide incentives for
    creative work by its employees in the form of
    financial bonuses, extra vacation time or
    promotions

182
3- SYNTHESIS
  • Expressive blocks
  • Inhibit ones ability to communicate effectively
    with others and with oneself
  • Engineers need to be cautious about the
    terminology used to define a problem or to
    descrine solutions

183
3- SYNTHESIS
  • Creativity stimulation techniques
  • Brainstorming
  • Brainwriting
  • Each member records hir or her ideas on a sheet
    of paper
  • Sheets are passed on to the next person
  • Each individual can then build on the ideas that
    were generated earlier

184
3- SYNTHESIS
  • Bionics
  • Engineer searches for an existing solution within
    nature that can be adapted to solve the problem

185
3- SYNTHESIS
186
3- SYNTHESIS
  • Checklisting
  • Uses words and questions to trigger creative
    thought
  • Trigger focus on
  • Possible changes in an existing product, concept
    or system
  • Quantity (increase, reduce)
  • Order (reverse, stratify)
  • Time (quicken, synchronize)
  • State or condition (harden, straighten)
  • Relative motion or position of components
    (attract, lower)

187
3- SYNTHESIS
  • Checklisting (examples of trigger questions)
  • What is wrong with it?
  • What is similar to it?
  • Why is it necessary?
  • What can be eliminated?
  • What materials could be used?
  • How can its assembly be improved?

188
3- SYNTHESIS
  • Can any components be eliminated?
  • Is it unsafe?
  • What does it fail to do?
  • In what way is it inefficient?
  • In what way is it costly?
  • Who will use or operate it?
  • Are there any other possible applications?
  • What is it not?
  • Can it be misused?

189
3- SYNTHESIS
  • Examples of trigger words
  • Accelerate
  • Combine
  • Cool
  • Deepen
  • Energize
  • Harden
  • Increase

190
3- SYNTHESIS
  • Lessen
  • Lift
  • Lower
  • Renew
  • Rotate
  • Slow
  • Thin
  • Widen

191
3- SYNTHESIS
  • Obtain a fresh perspective
  • Describe the problem that you are struggling to
    solve to someone else who is not involved in the
    design effort
  • This person may be able to provide new insights
    and a new perspective

192
3- SYNTHESIS
  • Inversion
  • Engineer should concentrate on ways to make a
    product or system less effective and then invert
    these ideas to form ways in which the prodcut can
    be improved

193
3- SYNTHESIS
  • Inversion
  • (It may be very difficult to think of 25 ways in
    which energy can be saved in a building however
    if we try to think of 25 ways through which
    energy can be wasted, we will probably fing that
    some of these wasteful deas can be inverted)

194
3- SYNTHESIS
  • Idea diagrams
  • allow engineers to organize and correlate ideas
    as they are generated

195
3- SYNTHESIS
196
4- DESIGN ANALYSIS
  • Once a set of alternative solutions to a problem
    has been generated, engneer is confronted with
    the task of determining which alternative is
    preferable, why is it preferable and what is
    wrong with it.

197
4- DESIGN ANALYSIS
  • Techniques require engineer to
  • Prioritize (or weight) the design goals against
    which each alternative will be evaluated
  • Formulate a scheme by which ratings can be
    assigned to each design concept
  • Combine the prioritized weightings

198
4- DESIGN ANALYSIS
  • Combine the prioritized weightings of the goals
    with the ratings given do the designs to generate
    a combined score for each of the alternative
    solutions
  • Compare the total scores of all the design
    alternatives in order to identify the best
    overall solution

199
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200
4- DESIGN ANALYSIS
  • Final rank order of design goals for a computer
  • Versatility
  • Portability
  • Performance
  • cost
  • Ease of use
  • Availability of parts
  • Maintenance
  • Aesthetics

201
4- DESIGN ANALYSIS
  • Assigning weighting factors to desig
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