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Ingen diastitel

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Cybergeografiens felt. Repr sentation, kunst og videnskab. Troels Degn ... QuickTime VR Panorama. The Berlin Cityscope live web-cam panorama at Potsdamer Platz. ... – PowerPoint PPT presentation

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Title: Ingen diastitel


1
Cybergeografiens felt Repræsentation, kunst og
videnskab Troels Degn Johansson Afdeling for
By- Landsplanlægning, Forskningscenter for Skov
Landskab/ IT Højskolen i København/ tdj_at_fsl.dk
http//www.staff.hum.ku.dk/troelsd
2
  • Indhold
  • 1. Om mig selv
  • 2. Cybergeografiens felt Verden som medium
  • 3. Cybergeografiske billeder
  • 4. Cybergeografi og kunst
  • 5. Cybergeografisk subjektivitet og æstetik?

3
  • 1. Om mig selv
  • Geografisk orienteret medieforsker
  • Semiotik, æstetik, geografi og medier
  • Aktuelle projekter og ansættelser
  • Samarbejde med Superflex

4
Kontakt http//www.staff.hum.ku.dk/troelsd tdj_at_
fsl.dk URL IRL
5
2. Cybergeografiens felt
6
  • Cybergeographys World Stage
  • Cybergeography - the geography of cyberspace
  • Cybergeography - a new field of study
  • A new way of thinking (in) geography, a new
    epistemology? - a cyber-epistemology?

7
Technologies of Cybergeography 1. Remote Sensing
qua Live Outdoor Web-Cams Sensoriums
Night and Day project and the Triana Missions
logo
8
Technologies of Cybergeography 2. Geographical
Information Systems (GIS) Data-bases for the
recording, storing, analysis, and presentation of
geographical data.
9
Technologies of Cybergeography 2. Geographical
Information Systems (GIS) HTs og Kraks
GIS-baserede søgesystemer.
10
Technologies of Cybergeography 3. Geographical
Positioning Systems,WAP, etc. To find oneself as
being located in the same (cyber-geography) that
one may be modelling
11
Technologies of Cybergeography 4. Smart city
technologies, etc. Cyberspace as forming part of
urban infrastructure in the management of e.g.
public transportation, sanitation, and the supply
of energy, water, food, etc. Cyberspace as the
mediation of places wired nature.
12
Four Levels of Cybergeography 1. Space as the
abstraction of place in geography 2.
Computer-space, or CSpace 3.
Cyber-space 4. Cyber-place, wired
nature Reprinted from Batty (1997).
13
Four Levels of Cybergeography - A Systemic
Approach to User and Virtuality Reprint
from Johansson (2000a)
14
Space is Information/ Information is
Space Michael Benedikt is information in
space, or is space in information? . We should
get ready to explore the next step, which is to
explore the more radical idea that space and
information are one and the same thing
15
  • A Second Age of Geographical Exploration
  • Michael Goodchild
  • Re-discovering the world through GIS
  • Re-discovery as the exploration of a known world
    perceived as/in a new field
  • Cyber-geography as a new inventory of the
    adventure of knowledge (Michel Serres)

16
  • Inventories of knowledge
  • 1. Classical Renaissance geography and the
    geography of colonization and world exploration
  • 2. Geography and the 19th Century science
    laboratory
  • 3. Cybergeography as a new inventory of the
    adventure of knowledge

17
  • Asia and Europe in American Cyber-geography?
  • Florian Röetzer on cyber-space nothing but the
    alluring image of the American new frontier
    ideology
  • Re-discovery as the exploration of a known world
    perceived as/in a new field
  • Cyber-geography as a new inventory of the
    adventure of knowledge (Michel Serres)

18
  • The American Character of
  • Cyber-geography?
  • American geography To find oneself in the
    imperial space of colonization and scientific
    appropriation
  • The Triana Mission and the Digital Earth
    initiative (DE) To find oneself again out
    there at the frontier as the explorers of yet a
    new world
  • The Generalised America - a techno-imaginary
    on a social level (Röetzer)

19
  • Immanent and Pragmatic Utopias
  • Graeme Gilloch In America, utopia is an
    immanent principle rather than a transcendental
    goal. Americans prove themselves to be pragmatic
    utopians
  • Jean Baudrillard on Americans We live in
    negativity and contradiction they live in
    paradox (for a realized utopia is a paradox)

20
  • The immanent Utopia of Cyberspaces New
    Frontier
  • Trianas utopia To be at the point of
    re-discovery in/of cybergeography.
  • Cyberspaces New Frontier - neither a field of
    colonization nor something to be finally
    transgressed but rather the alluring image of the
    most radicall and superficial mind of the
    so-called Americans that we find today as the
    cyber spirit, the cyber episteme.

21
3. Cybergeografiske billeder
22
  • Background Basic Questions
  • Theory What is geographical representation for
    the lay-man user in web-served visualization in
    computer-mediated communications (CMC)?
  • Application How do we strategically make use of
    media and design when applying visualization in
    planning communication and public participation
    in decision making?

23
  • Geographical media in Web-Served CMC
  • Panoramic visualization, e.g. QuickTime VR
  • Outdoor live web-cams
  • 3D models, e.g. VRML
  • Geographical 3D MUDs, e.g. ActiveWorlds
  • Animations
  • Streaming media
  • CAD model viewers, e.g. the VoloViewer
  • Still pictures

24
  • QuickTime VR Panorama
  • The Berlin Cityscope live web-cam panorama at
    Potsdamer Platz.

25
  • Outdoor Live Web-Cam
  • The Copenhagen-Malmö fixed link live web-cam,
    Denmark and Sweden.

26
  • VRML Models
  • VRML presentation of urban space scenarios,
    Copenhagens Kongens Nytorv, Royal Academy of
    Fine Arts, School of Architecture.

27
  • Geographical 3D MUDs
  • Art group Superflex geographical 3D MUD of
    Karlskrona, Sweden

28
  • CAD model viewers
  • AutoCAD model of a new garden at the Department
    of Economics
  • and Natural Resources, Royal DanishVeterinarian
    and Agricultural University.

29
  • Common Themes Specificity - I
  • All media have a strong geographical theme
  • All media are thematized by the technique of
    their production, i.e. either photographic or
    digital production (models, photo-manipulation)
  • All media are thematized by the technique of
    their presentation hyper-mediation or model
    navigation
  • All media are thematized by the technique of
    their distribution, i.e, as web-served media

30
  • Common Themes Specificity - II
  • All media have a strong geographical theme in
    the pictorial presentation as such
  • All media have additionally a geographical theme
    associated to the technique of their production
    (i.e., the obvious use of geo-data), their
    presentation (i.e. the use of models or
    hyper-maps), and/or their distribution (e.g. the
    access to a web-server with explicit geographical
    location, the access to live geo-data via a
    web-server, etc.)

31
  • The Concept of Grounding
  • The concept of ground in C.S Peirces semiotic
    philosophy, i.e., the idea on which a sign
    relation is based
  • Grounding visualization discovering the idea
    that founds visualization as a specific sign
    relation
  • Cyber-geographic re-grounding of pictorality
    and cartographic space (Johansson 2000a, 2000b)

32
  • Grounding GIS and CAD?
  • The grounding of visualization should capture
    the idea of representation in both GIS and CAD
  • GIS represents positively a world of geography
    and corresponds to the world-view of geographers
  • CAD may represent the idea of a geography, and
    corresponds in this sense rather to the
    world-view of artists

33
  • Semiotic Grounding
  • To discover in semiotic terms the ideas of
    actual sign relations, i.e. the principles of how
    signification is organized in the world
  • C.S. Peirce Three types of sign relations
    iconic in terms of similarity, indexical in terms
    of contiguity or factorality, and symbolic, in
    terms of convention
  • Pictorial semiotics Exploring the signs of
    images

34
  • The Re-Grounding of Pictorality
  • Pictorality images as a specific sign relation
  • The re-grounding of pictorality in new media
    what is an image in the age of digitalization,
    hyper-mediation, etc. (Sonesson 1999, Johansson
    2000c)
  • The apologetic re-grounding of the concept of
    iconicity in semiotics and its implication for
    our understanding of the idea of images (eg.
    Sonesson)

35
  • The Ground of Pictorality
  • Pictorality The iconic mediation of a
    primordial life-world, i.e., the set of
    indexicalities that makes out the world of our
    perceptual experience
  • Iconic sign relations are asymmetrical and
    hierarchical Images are thus secondary to the
    world
  • The image mediates iconically a life-world and
    forms part of a life-world as index, i.e. as
    artefact or as a node in a hyper-mediated
    environment hence the two-dimensionality of
    pictorial representation

36
  • A Cybergeographic Image?
  • An image whose status as both iconic
    representation and indexical object seems to
    double itself along with the techniques of
    production, presentation, and distribution (e.g.
    geo-referenced, hyper-mediated, and web-served
    images).
  • The themes of production, presentation, and
    distribution are given as a synchronic system
  • An image which assumes the status as node in the
    system of cyber-geography

37
  • Nodal Pictures on Distinct Levels
  • Nodes, incl. nodal pictures may be surfed and
    thus be integrated in a sense of every-day space
    realized by the routine use of the lay-man.
  • Following Michel de Certeau we think of space
    as the practice of place, i.e. as the surfing of
    nodes and nodal pictures in a cyber-geographic
    system

38
  • Cybergeographic Images
  • Cyber-geographic images are at the same time
    nodes and representations they lend themselves
    to surfing as nodes on a number of distinct
    levels while constantly escaping the status as
    artifact. In this manner they make possible the
    unfolding of the indexical dimension of
    pictorality and weaken at the same time the
    theoretical importance of a singular life-world
    grounding of pictorality

39
  • 4. Cybergeografi og kunst

40
  • Staged by Art
  • Art group Superflex relational art in cyberspace

41
  • Superflex project Karlskrona2 / Wolfsburg2

42
  • Superflex Karlskrona2
  • Karlskrona2/ Wolfsburg 2
  • 3D Multi-User Domain (MUD) based on a digital
    model of the city centre.
  • Video screen links real and virtual city centre
  • Privileges to local citizen users

43
  • Superflex project Karlskrona2 / Wolfsburg2

44
  • Superflex Karlskrona2
  • Karlskrona2s ActiveWorlds interface featuring a
    3D display, a chat window, a navigation panel,
    and a web browser

45
  • Staged by Art
  • Applying K2 as a planning studies scholar
  • Staged as a common 3D MUD user
  • Staged on the art scene to present my
    experiences with the applikation of relational
    art
  • Staged as a scholar using K2 as a concept and a
    technology to promote a critical understanding of
    3D-visualisation in planning communication

46
  • Superflex project Superchannel

47
  • Superflex project Superchannel
  • Web-casted streaming media (RealMedia)
  • Local art spaces used as Superchannel studios
  • Chat commentation from observing users

48
  • Concentric Communication
  • on Superflex Art Stages

49
  • Concentric Communication
  • on Superflex Art Stages

50
  • Relational Art
  • Nicolas Bourriaud Relational aesthetics
  • Art connecting people ...
  • Supergas A portable biogas system for nomads
  • Rirkrit Tiravanija Art as industrial production
  • Art as business Money as a material in art

51
  • Relational Art and the Cyber Age Epistéme
  • Nicolas Bourriaud the work of art can be
    approached as a form of reality, and no longer as
    the image of an image.
  • Images in art as invitations rather than
    representations Invititations to continue the
    work performed in art, the art-work.

52
  • Superflex Work as an Invitation

53
  • Relational Art as Net-Working
  • Nicolas Bourriaud to establish a network or
    relational universe current art is composed of
    these mental entities which move like ivy,
    growing roots as they make their way more and
    more complex.
  • To understand network in the organic sense, to
    understand art as work.

54
  • 4. Cybergeografisk subjektivitet
  • og æstetik?

55
  • The Concept of Visualization
  • Cartographic representations in more than two
    dimensions, i.e. the negative of maps
  • Visualization qua the production, presentation,
    and distribution of 3D geographical
    representations
  • The use of maps (MacEachren 1994)
  • The navigation and/or modeling in/of virtual
    3D-environments

56
The User as Center and Subject in
Cyber-Geography Reprinted from Johansson
2000a.
57
  • The User as Center and Subject
  • The user as a central, supreme agency the
    modeller-navigator in the field of
    cyber-geography
  • The user as being subjected to, or forming part
    of the system (a case for second order
    cybernetics)
  • The user understood either as an intuitive,
    generally reflexive, or scientific agency

58
  • Subjektivitet og Subjekt
  • Sub-jektere, fra latin at under-kaste At være
    subjekt, i.e. at være underkastet
  • Subjektivitet i filosofien det selv-nærværende
    subjekt, selvet
  • Subjektets æstetik En moderne
    sanseligheds-æstetik hinsides oplevelsen af det
    (selv-) nærværende

59
  • Thank you! -)
  • Further information
  • http//www.staff.hum.ku.dk/troelsd
  • http//www.superflex.dk
  • http//www.karlskrona2.org
  • http//www.cybergeography.org

60
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