Title: Saywire
1Widgets, Gadgets Customer-Centric Ecosystems
Overview
Presented By June Herold
Saywire September 16, 2008
2What are Widgets and Gadgets?
- Small applications that run on desktops, web
pages and mobile devices that may or may not have
a subscription associated with them. - Developers
- Plug-ins
- Add-ons
- Power ups
- Applications
- Marketers
- Gadgets (Google, Vista)
- Web Parts (Microsoft)
- Widgets (Apple,Yahoo)
- Social Network Platforms
- Applications (Facebook, My Space)
- Gadgets (Ning)
- Media Publishers
- Modules (content RSS feeds)
- Features
3Why They Matter Now
4What is a Customer-Centric Ecosystem?
A Customer -Created Profile Widgets
Supercool School widget
At least 20 different widgets chosen To be
associated with this user
iRead Widget
5Education Media and a Few e-Tech Cos. are
Experimenting
Haiku LMS with widgets for reference and sharing
SchoolTube, Nat Geo, PBS, Discovery
6A Page Built with Widgets/Gadgets
- Takes less than five minutes to make
- 100s of applications can be added, embed
YouTube, flickr, major media brands, word games
- Grass-roots, do-it-yourself
- Limited Access Privacy controls
- Network ID opens the Internet up to all users
- Public networks do not integrate with SIS or any
other K12 data, LMS, CMS systems.
7Opportunities Created With Widgets
Distribution Partners
- LMS,CMS
- Social learning networks
- Online curriculum/courses
- Blogs
- Publishers
- Media cos
- Video
- Animations
- Online curriculum
- Courses
- Tutoring/Mentoring
- Cultural Matching
- Taking It Global
- iEarn.org
- ePals
Widget/Gadget Providers
- Publishers
- QA services
- Media cos
- Video
- Animations
- Online curriculum
- Courses
- Tutoring/Mentoring
- Cultural Matching
- Taking It Global
- iEarn.org
- ePals
Provide Widgets for embedding Benefit Distributi
on lead gen value add
Provide Channel, sales leads value add
communities of practice Benefit More
user-centric (value add) Distribution potential
revenue
8Widgets and Collaboration
- Your widgets can reach
- Students in specific subjects
- In a state or region
- In other countries for global sharing and
learning. - Saywire Made of widgets!
- Library of widgets customized
- To schools, districts, states
- National clubs, student associations,
after-school programs - Tutoring/mentoring
9Widgets, Gadgets, and Mobile Oh My!
Presented By Brian Powell
Widget Realm, Inc
September 16, 2008
10Overview
- Desktop, Mobile, and Web Widgets
- Communication Benefits
- Content Empowerment
- Why Widgets?
- Impact on Education Technology
- Widget Realm Overview
- Our Experience w/ Education Widgets
11Desktop, Mobile, and Web Widgets
- Desktop Widgets
- Constantly update and not browser dependant
- Provide branded and interactive user experience
- Mobile Widgets, Applications Sites
- Allow user access from anywhere
- Formatted for simplicity and maximum
functionality - Web Widgets
- Easily distributed and shared between users or
websites for viral marketing - Compatible with Social Services (Facebook,
MySpace, Blogs)
Widgets provide an interactive user experience
outside of the typical website visit. Widgets
bypass SPAM filters email restrictions.
12Communication Benefits
- Deliver Content to Users touch points
- Engage users in the medium they request/require
- Drive Website Traffic
- Push teasers and links to users
- Promote Branding and Loyalty
- Touch users more often and establish reliance
- Access to user channels outside email blasts,
website visits, and/or top-of-mind traffic - Easy Distribution and Powerful Media Capabilities
- Quickly Push content to users and other
websites - Drive Audio/Video and Polls/Surveys to your
audience
Widget communication removes reliance on users to
visit a website to find new/changed information
or react to communication blasts.
13Content Empowerment
- News, Announcements, Calendars, etc.
- Pushing content to users reduces the reliance
on top-of-mind visits - Providing tools that establish content dependence
build brand loyalty and customer experience - Audio Video
- Advanced Media tools develop point of contact
relations - Polls Surveys
- Gathering poll survey information should not be
subject to SPAM filters and email access - Website Content and RSS feeds
- Drive website traffic by alerting users to new
content - Sponsorship Advertising
- Develop brand associations by placing
sponsorships and advertising within tools
14Why Widgets?
- Give Users Tools and Tangibles
- Just because they are not on your website does
not mean they do not want access to your
information - Provide tools that live outside a website
- Provide a Usage Benefit
- Save time
- Provide Reference Convenience
- Aggregate Information
- Build Community and Participation
- Engage users in off-time and reduce missed
communications - Touch the community daily with news and events
Communication is the one number issue among
parents and the one area they feel their school
system suffers to improve.
15Impact on Education Technology
- Trends and Market Needs
- Demand for interactive, instant, and pro-active
information access is increasing - Clients desire solutions that provide
convenience, access, and simplicity for their
consumers - Takeaways
- Development strategies should focus on tools and
applications that enable provider/client
communication and spread the distribution of
information to all touch points - Reliance of consumers to fetch information is
hindering response and impact of services - Solution requirements should encompass all
possible consumer touch-points - not just browser
based information - Pro-active distribution of information and
increased consumer touch points drives tool
dependence and consumers opinions
Dont wait for consumers to reach your
website. Greet them with your information on
their desktops, trafficked websites, and mobile
devices.
16Widget Realm Overview
- Widget Realm provides hosted distribution
solutions for schools, organizations, and
corporations allowing them to mobilize and
widgetize any content for maximum reach and
impact.
Content Distribution Channels
Coming Early 2009
Televisions Media Networks
RSS XML Feeds Website Widgets
Mobile Sites Mobile Devices
Desktop Widgets Applications
17Our Experience w/ Education Widgets
The largest concern for administrators/parents is
the amount of time a child spends on the internet
through a browser and the possible content
exposure.
18Gadgets Widgets in the Classroom
Presented By Esther Wojcicki
Palo Alto Unified Schools September 16,
2008
19WHY?
- In fact, there are very few widgets in the
classroom
20Desktop Widgets need to be downloaded
21if every student user could download?
- CAN YOU IMAGINE WHAT THE COMPUTER WOULD LOOK LIKE
at the end of the day
22IN THE SCHOOL STRUCTURE
- Teachers not allowed to download software to
school computers either---only the IT personnel
can download
23GOOGLE GADGETS
24Gadgets do not need to be downloaded
25Teachers can also use
- web widgets from
- NETVIBES
- And
- PAGEFLAKES
26WHY CAN INDIVIDUAL TEACHERS USE THEM?
- THESE WEB WIDGETS DO NOT
- NEED TO BE DOWNLOADED
27Google Gadgets used by teachers
- iGooglepage--for classroom personal use
- Calendar --classroom personal
- Orkut--personal use
- Maps--classroom personal
28WHY would a teacher use GADGETS?
- No.1 To save time
- No. 2 To help teach more effectively
29Where do my students use GADGETS?
- Google maps
- Google Calendar
- iGoogle page
30Gadgets on Maps
31DEVELOPER TOOLS FOR MAPS
32EXAMPLE OF MAP GADGETS
33GOOGLE CALENDAR has GADGETS
34iGOOGLE PAGE--all students have one they access
daily
35A typical teacher iGoogle page
36GADGET CATEGORIES FOR iGOOGLE
- You can easily create one and add it to one of
these sections
37Example of one iGOOGLE GADGET places to see
38Example of NEWS GADGETS
39ORKUT- social network has GADGETS
40OPEN SOCIAL
41Google OpenSocial Tutorial
42GOOGLE SUPPORTS DEVELOPMENT OF NEW
GADGETS--GRANTS OF UP TO 5,000 OR MORE.
43GOOGLE GADGET TUTORIALS AVAILABLE
44Convert Google Gadgets to Other Widget Platforms
45SUMMARY
- Teachers would love gadgets that would connect to
learning resources for students - And
- Save teachers time.
46Widgets, Gadgets Customer-Centric Ecosystems
Presented By Robert Iskander
VIP Tone, Inc. September 16, 2008
47 . So who cares?
- Content Publishers, Social Networks
 Application Developers - Â
- A new paradigm for content and software
distribution and syndication - Â
- Viral growth ... the ultimate Go-To-Market
distribution strategy - Â
- Example Apple's i-Phone Store
- Â
- From Widgets ... to Applications
- Â
- From Fun Games ... to Serious Transactions
- Â
- From Consumer ... to Enterprise
48War of the Platforms
- Open SDK's
- Â
- Open Source Software
- Â
- Open Source Software Stack
- Â
- Open API's
- Â
- Open Federation
- Open Authentication
- Â
- Open Syndication with Widgets
- Â
- Pre-Integrated Multi-Vendor Portals
- Â
- Single Point-of-Contact Online Services Exchange
- Â
- Â
49Examples of Widget Platforms
- Facebook
- Yahoo!
- iGoogle
- SharePoint
- iPhone
- NetVibes
- PageFlakes
- MySpace
- Blogger
- LifeRay
- Widgetbox
- Widgipedia
- Bepo
- SpringWidgets
- Â
- Â
50Netvibes Widget API Ecosystem?
- Netvibes has opened its platform to allow
publishers and developers to benefit from our
technology. Netvibes Universal Widget API (UWA)
is a free and elegant widget framework that uses
XHTML for structure, CSS for styling and
JavaScript/Ajax for behavioral/DOM control it
can also use iframes and plugins such as Flash.
UWA supports all major widget platforms,
including Netvibes, iGoogle, Windows Vista, Mac
OS X, iPhone and more.
51Services Ecosystems
- "Developing a software ecosystem is also about
having a services infrastructure that allows
competitors and developers to plug in and build
marketplaces." ... Phil Wainewright - Examples of Services Ecosystems
- Salesforce.com, Amazon Web Services, Facebook,
Google, Yahoo, Microsoft, SAP, Oracle, OpSource,
and IBM - Â
- Evolving examples in EducationÂ
- Blackboard  PearsonÂ
- Â
- "...before the great Web 2.0 application mash-up
can begin, there will be an almighty smash-up
between the competing contenders."Â ... Phil
Wainewright - Â
- Â
52Top 3 Vendor-Centric Software Ecosystems in
EducationÂ
- 1Â Microsoft
- 2Â Apple
- 3Â Linux
53Top 3 Vendor-Centric Services Ecosystems in
EducationÂ
- 1Â Â MySpace
- 2Â Â Facebook
- 3Â Â Google
54Customer-Centric Ecosystems
- Consumer Marketplace vs Enterprise Marketplace
- Â
- Customer-Centric Ecosystems for ConsumersÂ
- Google, Yahoo, Facebook, MySpace, Apple ...
Microsoft? - Â
- Customer-Centric Ecosystems for Enterprises
- Microsoft, Oracle, IBM, Novell, Sun ....
u-Portal, LifeRay, ?? - Â
- Enterprise Integration Tools
- Enterprise Portals, Identity Management, Single
Sign-On, Data Integration, Business Intelligence,
Connectors, API's, Virtualization, Convergence,
etc...
55Education Enterprise Ecosystems
- Higher Education
- Dominated by a few technology vendors (Oracle,
IBM Sun) - Able to afford expensive integration costs
- Able to self-support open source solutions
- Able to leverage consumer-centric resources (e.g.
iPhones) - Â
- Â
- K-12 Education
- Fragmented and under-funded IT resources
- Dominated by proprietary vendor-centric
ecosystems - Unable to embrace consumer-centric services
- Unable to leverage open source solutions
56Enterprise-to-Consumer Integration
- Enterprise Portals with Web 2.0 Social
Networking Tools - i-Google for Enterprise
- Microsoft Services Sharepoint
- LifeRay Portal
- Â
- Consumer Devices with Enterprise
Infrastructure Integration - Wi-Fi Smart Phones (e.g. Apple's i-Phone)
- Wireless Laptops/Notepads
- Â
- Challenges
- Enterprise Security
- Consumer Privacy
- Customer Support
- Services Integration
57Next Gen Enterprise Widgetry
- Pre-integrated Suite of Multi-Vendor Services
- Vertical Market Specific (e.g. K-12 education,
medical, ...) - Plug-and-Play with Pre-existing
- Enterprise LDAP
- Enterprise Database
- Enterprise Portal
- Enterprise Security Infrastructure
- Automates
- Provisioning of Services
- Single Sign-On to Services
- Federated Search
58School Widgetry
- Â
- End Users to integrate Enterprise Services with
Consumer Portals - Â
- iGoogle Gadget  MySchool Portal
- Â
59(No Transcript)
60THANK YOU!