By Lei Jin. SCILS. Worlds within worlds: metaphors for exploring n-dimensional ... Input is provided by DataGlove, which uses a magnetic sensor to sense the 3D ...
Bernd Bruegge & Allen Dutoit Object-Oriented Software ... A dataglove must be used. ActiveX must be used. The system must interface to a papertape reader ...
Mobile Robot Navigation with Human Interface Device David Buckles Brian Walsh Advisor: Dr. Malinowski Outline Project Summary Project Description Progress Schedule of ...
Simulation of real or imagined environment. Created by computers ... Therapy= Virtual Exposure Therapy for acrophobia (fear of heights) 9/3/09. by Stephanie Seagren ...
Definition of VR. Simulation of real or imagined environment. Created by computers ... Brief History of VR. US Military's role. As technology improved so did VR ...
Biography of Jaron Lanier. Born on the 3rd may 1960. Education: ... Bard College, Annandale-on-Hudson, NY. Early 80s: coined up the term Virtual Reality ...
Key to the VR field is 'immersion' ... 3D Mouse. Joystick. Stereoscopic Display. Liquid Crystal Shutterglasses ... Mouse, Joystick, Keyboard, 3D Mouse ...
Technologies pour la Formation et l Apprentissage Les nouveaux modes d interaction Cours Interaction Personne-Machine 7 juin 2004 Pr sentation r alis e par ...
Virtual colonoscopy at SUNY Stony Brook. endoScope - A VR Tool ... The trainee is able to practice techniques before facing a real patient. MIS Training at EPFL ...
Image hand tracking. Cullen Jennings, 1999. Our Approach 'Natural' ... Cellphone dialing application. Rub scrolls list in one direction. Tap dials phone number ...
Inform tica em Odontologia Uma Introdu o Instrutor Prof.Dr. Renato M.E. Sabbatini Diretor N cleo de Inform tica Biom dica Universidade Estadual de Campinas ...
Raisons: R cup rer un maximum d'information sur l'utilisateur en un minimum de postures ... petit moyen grand. Ajout du pushing. Ajustement it ratif de la posture ...
How do we work with the constraints of our reality (3 Spatial ... Net changes (days, weeks, quarters, etc.) Trading Volume. Volume at a Price. Trades at bid ...
Star Trek Holodeck. William Gibson (computer non-user) Matrix. Timothy Leary (LSD guru) ... Characters. Virtual Worlds Lab. Workflow (cont.) It takes time to ...
Similar to how we handled output. Devices / Technology. Input modeling or event handling ... Potentiometer (variable resistor) similar to typical volume control ...
simple (anglais) Script python (commandes de haut niveau) Rendu ... Relations possibles entre les actions et les objets. Construction du vocabulaire2/2 ...
aim is immersion, engagement, interaction. on the desktop. headset VR. expensive, uncomfortbale ... cheap and convenient. in games ... and on the web. VRML ...
Reminder. Poster session feedback. Part 2 writeup pointers ... Where do errors occur in the model? Reminder: Talk today. Today (6/14) 4-5:00PM, TSRB Auditorium ...
Improvement in Movement Time with Practice. Improvement in ... measure hand function rather than joint range of motion ... Years 3-5: Larger, controlled study: ...
... to specific user needs hence when computer communicates via human language ... website using VR technology/application. www.virtualmalaysia.com. VR game ...
Input (part 1: devices) Where we are... Two largest aspects of building interactive systems: output and input Have looked at basics of output Now look at input Input ...
Title: This is a title Author: Larry F. Hodges Last modified by: Benjamin Lok Created Date: 3/31/1998 10:52:57 PM Document presentation format: On-screen Show
Real and Fake Worlds in Computer. ??? ??? computer ? ?? ?? (????? ????, ?? ????...)?? ???? ?? ... How can preconception affect users in the virtual environment? ...
Thought for the Day. Expecting the world to treat you fairly. because you are a good person, ... to attack you. because you are a vegetarian. Project Assignment ...
Computer Graphics COMP 3003 Recommended Reading Computer Graphics Principles and Practice Foley, Van Dam, Feiner, Huges Computer Graphics D. Hearn, M. P. Baker 3D ...
phone layout plus dictionary. mobile phone interface. CS 6750 Fall 1999. Unistrokes ... Users want free-form and commands. or commands vs. text. How to switch ...
'The History and Future of Direct Manipulation', David Fronhlich, HP Lab, 1993 ' ... Video games. Spreadsheets. Other office systems. Why Exciting ' ...
High level of realism. Resource demanding. PEN & PAPER SIMULATION ... Increasing realism. How to perform gestures. Identifying the gesture. Video analysis to: ...
Tactile sensing is also the basis of complex perceptual tasks like medical ... hidden anatomical structures and evaluate tissue properties using their hands. ...
... Direct Manipulation WIMP (Windows ... then give command Hollan argues this user feel more important to DM than Shneiderman's methods Direct Manipulation, ...
When playing some video games, these devices give us vibrations. ... The first video arcade game that used force feedback was Hang On developed by SEGA in 1985. ...
To simulate a conference room for long-distance shared interaction and information sharing. ... Visualizer renders a scene from the viewpoint of the user's eye. ...
Title: Introduction to HCI Author: Benjamin Lok Last modified by: Benjamin Lok Created Date: 5/28/2004 9:45:29 PM Document presentation format: On-screen Show
http://www.sv.vt.edu/future/vt-cave/apps/#detour. Pose. Position. Orientation ... a new tracker from NewTracker Corp. it returns 6 degrees of freedom (6 floats) ...
Virtual human agent (agent) Sensors, memory, perception, motor. Action, reaction. Group ... Action paradigm. Actions to be applied by the crowd. A body posture , ...
Watch for marker movement. Check data part way through shoot. Videotape everything! ... Marker movement. Noise in sensor readings. Skew in measurement time ...
Use of highly interactive real-time immersive systems to convey information ... Have a Wand' Stereo glasses in CAVE ... film of Fuji TV: the Dream of Mr. M. ...
Eg: typing, video games. Multi-modal interfaces. Non-speech v. speech. Temporal difference ... Users want free-form and commands. or commands vs. text. How to ...
Example - Keyboards. Qwerty. Dvorak. Chord. CS 4750 Fall 2002. Dvorak Simplified Keyboard ... Bat One-Handed Personal Keyboard. CS 4750 Fall 2002. Other Devices ...
I/O devices for 3D interaction. performance and applicability ... possible to use physical props. more flexibility in interface mappings from input device to task ...
Multi-Sensory Systems More than one sensory channel in interaction e.g. sounds, text, hypertext, animation, video, gestures, vision Used in a range of applications: